Quenthel's Comments

Game comments and reviews

Mini Guns

Dec. 08, 2017

7

Lootboxes? 1 out of 5. Thank you for the 60 seconds of entertainment you provided.

Castle Wars 2.5

Jul. 08, 2017

1

The first three difficulty levels can be played with pretty much any style, offensive, defensive, balanced. I kinda struggled on the Hardest difficulty on which I adopted a defensive/building playstyle and I won the campaign much more easily. Makes sense, since your opponent usually has better initial stats than you, giving him an edge and making it difficult to handle both defence and attack.

I'm sorry I cannot get into it. For starters, the chapters seem to be disjointed with one another. I'd MUCH more prefer it if it were made in such a way so as to make the ending of a chapter more seamless with the start of the next. "What did happen after I met those hooded figures? Forget that, we start from here now" Apart from that, this seems like a filler, much less interesting than the first one. It feels as if the quality of the writing is going downhill.

AdVenture Capitalist

Nov. 01, 2014

4

I am skipping ahead to 2094 when the game is not loaded (close it, change the day forward, load the game, change back to 2014) and have reached about 10 quadrillion angels after quite a few restarts. The amount of grind predicted is immense.

StealthBound

Apr. 29, 2014

0

The attack of Milhouses!?

Learn to Fly Idle

Mar. 22, 2014

9

OK, so... I have enough money to buy the universe, enough destructive power to obliterate it and enough launching power to send missiles to the other side of the universe. Not bad for a day's non-work!

Canabalt

Nov. 27, 2013

0

I could barely get 1500 in most runs, then got 5K after I tried to keep a slower pace.

Swarm Defender

Jun. 07, 2013

2

Nukes: Solving your problems a hundred at a time.

Give Up

Mar. 18, 2013

1

I pressed it within one second of starting the game.

Farm of Souls

Dec. 28, 2012

1

Damn you Siveran for addicting me! And of course, I had to complete EVERYTHING (but not before I upgraded all stats to 1111). I just had to...

Mardi Gras Mayhem

Feb. 18, 2012

2

You want money b****? WORK FOR IT! ... or, to be more precise, get kicked in the butt for it.

I spent all my upgrades to XP bonuses, then evenly to attack, agility and defence & speed (to a lower extent). After a point I could grab a few army making buildings then shock attack and pretty much crush every other faction in the map within seconds.

Pinata Hunter

Dec. 13, 2011

2

I exploited it right away by moving the bat up/down instead of left-right. Yes, it indeed looks like a jerk-off...

Words and Physics

Dec. 12, 2011

1

5/5 for originality, very well done!

Canyon Defense 2

Dec. 11, 2011

-4

A level's progression is very limited; you usually don't have but a single option on what towers to build and what strategies to implement.

Invertion

Dec. 11, 2011

-2

This game would be a typical puzzle game with 1, perhaps 2 interesting twists, if it weren't for all the Portal elements, which in turn suck because there's been quite too many "evil robot mastermind" games that "run tests" on "human test subjects". Remove the portal aesthetics and you could have something original. 2/5 (I disliked the animation, controls and the music).

This game is great but is pretty old already (2 years, perhaps more). I'd love to see a longer sequel. 5/5 though for this one.

Bullet Audyssey

Nov. 30, 2011

0

I usually play these games while listening to my own music. Please implement a 'mute' button next time; think of the children.

Focus

Nov. 24, 2011

-3

Great implementation, annoying derp comments. 4/5

Storm the House 3

Nov. 24, 2011

0

Another game that can only be completed (campaign) by a specific way. 1/5 for the frustration and the lack of saves.