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Game comments and reviews
Apr. 17, 2012
space doesn't actually seem to do anything
Apr. 16, 2012
I agree with there being more checkpoints. I think it would be cool if as a dev you could get feedback on where the highest percentage of deaths were happening, and add checkpoints just before or after those places
Developer Reply
I may actually be able to figure out a good way to see where deaths occur tonight. That would be interesting to see.
Nov. 02, 2010
you're running a script that is crashing my browser. neat game though
Oct. 29, 2010
Heh heh. i like it
Oct. 28, 2010
i agree with bereaver. a really good controle scheme would make this a fantastic game. the challenge of the game should be putting the blocks into place, not understanding the controles
Heh. I like the concept.
this is not a game
Oct. 27, 2010
when you go into the instructions you have to refresh your browser to get back to the menue!
love how you did the music in Endurance Mode. i didn't hear any music in Collector mode though.
Oct. 25, 2010
I can't believe how easily I've been sucked in!
i like seeing games venture into the realm of 'art'. I just worry about the mixed messages here. at first the message i got was "dont let bad feeling get you down" but when the music changed and i was zerged by the bad the message changed to "no matter how hard you try it'll just get worse untill you fail" and then when i saw the happy ending the message became "girls... when you fail at life: find a man"
Oct. 22, 2010
absolutely love the art!
Oct. 21, 2010
divij - notdoppler did not make this game, they sponsored it. it was igrek that made it
Oct. 15, 2010
a little buggy where the robot went right through some of the lines i drew. -i would get rid of the game over. it just gets in the way of people having fun. -give me an eraser... so if i mis-draw a detail, I dont have to clear the whole thing
Oct. 07, 2010
yarg! this could use an overhaul. it's got a decent mechanic base, but it needs work
Oct. 06, 2010
-because the levels are fixed, the paralax movement of the background is just weird. -liked your art, except the run animation for the cat-napper in the chase cutscene -the collision detection was pretty bad
Sep. 18, 2010
get rid of the coin flipping up and covering the screen, it should go straight to the bar at the bottom of the screen. it's really annoying that you cant click another coin while you're waiting for the big coin to disappear. There needs to be room for error when clicking the coins: they are so small that it's too hard to click perfectly. The point of the game is trying to FIND the coins, not trying to CLICK the coins.
Sep. 17, 2010
actually, i probably would have kept playing (and actually enjoyed it) if not for the controles
having to hold the down and up arrow at the same time is very awkward, considering that each button is generally held by the same finger. jump should have been spacebar instead.
Sep. 09, 2010
Ok, my bad... please ignore my previous comment
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