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Game comments and reviews
Aug. 26, 2019
what do joules do?
Jul. 04, 2019
I agree, the animal/human thing is a bit awkward for me
Apr. 30, 2019
whats the senate?
Developer Reply
The monster that I've created.
Apr. 21, 2019
where do you put in promo codes?
Mar. 11, 2019
arigold16 the upgrades are definitely worth it
Jul. 19, 2018
I don't really like how 999 is the max stats you can get from the elites, considering how fast you get them. I maxed out after half a day from when they were released. I think it would be good to look at either how it scales, or into making elites give a different sort of permanent upgrade, because I do like the idea
Jul. 13, 2018
Int is just too useful for everything. Mana shield, bless, ice beam, magic hit, 1 stat that does everything
Jul. 10, 2018
Not really sure what's happening but I never have to recast something like bless or mana shield, even though it says they have a duration. Also, the effects of them are based on when you cast them and don't scale as your int increases, which is annoying
Bless and Mana Shield duration has been fixed and although their duration don't increase with Magic Power, their effect do.
Jun. 22, 2018
@johnson1236 magic, then garbage, then space ships is great. Magic/garbage helps the most with ticks, and spaceship will give a lot of money after
@johnson1236 magic, then garbage, then space ships is great
Feb. 25, 2018
I'd like if, after getting an attack/defense skill to 1 energy cap, it reduced the level you needed to unlock the next option slightly each rebirth
Feb. 23, 2018
@yogomove, I'm not sure what you mean, but I'm guessing that you're saying new players may not like having higher leveled heroes because the amount would be daunting. They unlock heroes at the same rate, and leveling to 4 in order to get the first card unlock was very fast regardless, which is the only influence leveling has on the gameplay. It's true though, that leveling up early on may now not be as rewarding due to most of the levels being gained through things other than playing
Feb. 19, 2018
"The current system will start giving players exp for packs as soon as they the common/uncommon cards" As soon as they *unlock* the common/uncommon
The only criticism left would be that the shop is now "boring." Opening packs before, when getting commons, uncommons, and eventually scarce/rare, was never an exciting experience. You did it for the progress, which is now much more smooth. Rather than ugprade each card uniformly in the old system, spending gold until it got to the point each card in a rarity would rapidly upgrade in a similar timeframe, you can get a constant progression of upgrading cards one at a time. As to the points below, to truly say whether the new system is faster or slower requires statistics I don't have. However, that is for getting a full collection. With the new system, upgrading the decks you want to play is undoubtedly faster. Being able to ignore unused cards and upgrade what you play in your deck will make new players reach -1/-2 discount on cards much faster
Can the people criticizing the new monetary system please prove to me they can count to 10? StandardPlay says it's bad for new players, and brings up lowered experience gain. Exp was only gained previously after a card was completely maxed. If a player has common/uncommon maxed, they are not new. The current system will start giving players exp for packs as soon as they the common/uncommon cards and get them again. This is an improvement, not only for new players, but also for long-term ones, as it makes getting level 28 on both their main character and others of the same faction much easier. The ability to make wrong decisions has not been increased; just as players can now use their ingots to upgrade bad cards, they could have chosen bad cards while opening packs before. 1/2
Feb. 04, 2018
Where do I see what augmentations do?
Dec. 31, 2017
When city wall gives garrison, it still makes garrisons you buy more expensive, so it's kinda useless
Dec. 22, 2017
hotkeys for spells would be cool
Dec. 14, 2017
What does 2nd elf assimilation do? Haven't seen anything
Oct. 06, 2017
I'd like if at level 6 it restarted to the white squares, then red circles, and etc. That way it's not just constant yellow stars after
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