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Game comments and reviews
May. 01, 2015
Scientists are still baffled by the presence of floating sushi words in the skies, but cautiously optimistic that this will improve food security and nutrition in the region.
Aug. 08, 2014
Every update makes it more likely that the ability to display cash values in scientific notation would be useful, and 1.4.5 is no exception! If that gets into Phase 2, I'll be happy. Incidentally, this update pushed me into the vigintillions. The road to the googol is perhaps not as barren as one might think.
Jan. 15, 2013
Ways you can tell a game is bad: The top comments are from people begging you not to downvote because it's "profound".
Jul. 21, 2012
We're nearing 6 million game plays. Isn't that nice?
May. 31, 2012
On the theme of protips: "Improving your deck in TukkunFCG will make it more likely to win", "Buy more garden plots to get more money", and "Higher leveled players have more experience." Are we obvious enough yet?
May. 23, 2012
@Triforce: Level 800 isn't far at all. A good player can achieve it in a few days, even without ascending.
Developer Reply
More like a few hours. For first time players, a few days is normal, but once you know what you're doing, level 800 in less than half a day can be easily achieved.
Nov. 24, 2011
@Ojet: I tried that, but it just knocked me back to the previous room.
Nov. 16, 2011
Apparently I'm the elephant man. Woo?
Oct. 22, 2011
Crank up your mouse sensitivity beyond the default 1, and you should see some score improvements on higher difficulties. Also, I like how you see your rank changing in real time.
Sep. 09, 2011
Funny enough, I had more trouble with the penultimate blob parson than the final squid boss.
Sep. 04, 2011
Man, these people are really into bizarre architecture. On the other hand, they probably don't zoom around like Mr. Ninja, but still, it must be disconcerting for guests.
Jun. 14, 2011
As soon as I saw Comrade Calvin's victory quotes, I just had to rate this game 5/5.
May. 13, 2011
Man, there's nothing like a game that tells you exactly what to do and tries to justify it with some "funny" animations.
Apr. 27, 2011
I'm happy to see the badges. So far, I've earned 3; I'd probably have the 4th if I was playing during Summer Break.
Apr. 24, 2011
Even a reskin isn't brazen enough to exist without adding a few features.
Apr. 22, 2011
@Gavin: It's a doubled chance (100% more) to loot, not a 100% chance of looting. The latter would cause severe inventory management problems.
Apr. 16, 2011
The "Heart rate upgrade" stopped working - my BPM is back to normal. Any fix?
@Cane: It would probably take thousands of balloons to make an elephant lift off.
Mar. 10, 2011
Some of the level design in this game is idiotic and tedious. Case in point: Level 42, Quantum Tunneling. Anyone who thinks that rote-preparing 60 darts to shoot through the walls is fun... probably will retract their thoughts soon after.
Mar. 05, 2011
Apparently golden sushi isn't sushi. Maybe it's actual gold?
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