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Game comments and reviews
Aug. 18, 2012
Great game, but it is the shameless use of Premium content and rewards for following that damage the quality that is the problem with a lot of games today. I should pay to get more of the game, not pay to make the game easier.
Jan. 07, 2012
Idle games are great not because you can walk away and still progress, but because I still watch the game progress while doing nothing.
Jan. 05, 2012
Click okay to facebook and twitter. Unfollow. Win game part way through. Get bored.
Aug. 24, 2011
@noso1928: Shutup.
Jul. 24, 2011
This game is easily abused while easily broken. Just play kdice, a tried and true system rather then terrible knockoff.
Developer Reply
You can have same thing as kdice if you play HC, random distribution on medium map. How exactly is that easily abused and broken? did you find any bugs?
Jun. 23, 2011
Wtf. Another good story. another terrible ending. No, I'm not going to pretend to like it like a lot of people.
Jun. 17, 2011
"Dull repeating Crossbow." How is a crossbow dull? I already have an arrow slot...
May. 10, 2011
Its one thing to actually create an interesting chain that really shows some logical evolution. (Creating the sun, space, and planets, ect ect.) Its also not bad to make sort of illogical joke combinations. (White Russian? Coffee?) Whats bad is when these illogical joke elements become critical parts to larger chains and you end up getting into ruts as some random silly thing isn't found yet holding back the fun stuff.
Apr. 26, 2011
My favorite part was the upgrades.
Mar. 28, 2011
THIS IS CONFUSING AS HELL! INSTRUCTS ARE THE DUMB! I SO HATE HATE HATE! No seriously, though. I don't understand wtf is going on.
Jan. 08, 2011
uhh yea. 4/5. 4 of 5 because this is missing the parts that really make an interesting RPG. Character development and the mystical components. We play these fantasy games for hours because we're immersed in the world of fantasy and wonder... not just to shoot some bugs. I couldn't get past 30 minutes of play.
Oct. 23, 2010
Wow. Excellent protection on the highscores. Good to see no one cheated, there.
Sep. 05, 2010
1/5 for no achievements.
Aug. 25, 2010
For hard mode: There are lot of different ideas that are getting upvoted at random times. A good tip is that "a jack of all trades is a master of none." Look to minimize your deck and completely focus one way of winning. Maybe just one resource? Maybe pure direct damage? Maybe just using castle damage? Maybe just use growth? I've taken all direct damage out and started winning using castle growth which an unpopular, but still doable, method of winning. Point is; Orient your hard decks towards something. Don't create a deck with "multiple ways to win" because it just loose multiple ways instead.
Aug. 07, 2010
UPVOTE IF YOU LIKE PPPPPUUUUPPPPIIIIEEEESSSSSS!!!!
Great defense game especially for those who don't normally like tower defense games. It feels much more like a strategy and less like a battle against mazing or upgrade rushes. Plus the theme actually feels meaningful rather then a cheesy add-on.
Jul. 30, 2010
Good game. A shame that it's a crappier rip of another one.
Jul. 25, 2010
People said this badge is too hard? Man you kids and your fancy pants new-age games. Why, BACK IN MY DAY we'd be all over this!
Jul. 19, 2010
I've replayed it about six times, and replay value is something many games really lack!
May. 25, 2010
FIRST. Cuz why not?
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