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Game comments and reviews
Sep. 27, 2017
How do I place buildings outside the viewport? The big island is too far off for my base, so i can't build stuff there...
Sep. 19, 2017
I can't start the third battle at the second island. I can hoover the monster, the symbol turns red - but I can't activate the encounter. And I couldn't upgrade my buildings any further (it's all on lvl 3 and maxed out so far). I assume, you get some upgrade later in the game, so no problem there... Besides this, it is a fun game and shows some potential. Alas, there are some basic mistakes, you should work on. Check your buttons / hotspots / activators. And Maybe give a visual response to upgrading buildings (I know, it's a lot of work, but totally worth it.)
Jul. 18, 2017
Thank you for adding easy and hard modes. I really appreciate this. I play this games for the puzzles the logic riddles and this. And I love to read everything without a timer, forcing me to answer as fast as possible. Now... let's wait for Draziel to go doooown :D Oh and have my five stars and my respect dear def.
May. 29, 2017
Brilliant game, as ever, VasantJ. I cannot help I just love this genuine mix of deep epicness and crazy. Only thing that bothered me were the timed responses in questions. Especially when the timer starts to run before the question written completely. I think the earlier episodes with more finding hints and coming to conclusions were better in this regard. But 5/5 regardles.
Feb. 15, 2017
The game is pretty addictive. Like it. But one thing: Could we have a $/sec counter somewhere? It would be easier to determine how effective Jobs are.
Feb. 02, 2017
That was dark. But I like where this is going. I mean the series starting of as your typical (no, kidding, it's exceptional good) police story. And look where we are now. Hell is literally breaking loose, an eternal conflict between good (tm) and evil (tm). It has this Anime-style storytelling. Complex, interesting, at parts refreshingly strange - but consistent. I like the tie-ins, connections and clever set foreshadings. This is really a great touch. Yes, really a great game. But I'll join the choir of them, who don't like the timer in the debates. It makes it more of a reaction game than a puzzle / riddle-game. I think I'd prefer harder riddles over faster 'click-the-right-thing-fast-enough'. But truly a really fine series of games. P.S. And remember the wrath of the chickens!
Jan. 05, 2017
Nevermind my last comment - You just have to leave the room. Didn't think of this, because the boxes earlier didn't reset.
Is there a way to reset the shifting boxes. I get that it is a puzzle you have to solve. But I accidentally pushed one of them a tad to far, so the last one gets stuck. And not stuck in a dead end - which would mean I did it wrong - but stuck on the plain wall. It is a bit frustrating to do the whole game once again just because a little glitch.
Nov. 29, 2016
Woohoo - killed the Killer-Bunny. Without any help from the "Holy Hand Granade of Antiochia!"
Nov. 23, 2016
Yeah. That was a fun ride, thanks for this awesome game. oh - and five stars for you.
Jul. 17, 2016
Just played through Parts 4 to 6 in one rush. This ladies and gentlemen is how you do a great game. One don't need fancy graphics to transport a story and to create atmosphere. But it need skill - which this developer has for sure. Medieval Cop is easily one of the best series here on kongregate. So thank you VasantJ. And don't make us wait to long for the next part.
Feb. 03, 2016
Everytime I use the Commerce-Boost my Resources drop do zero. Also the description of the Commerce-boost says something like 'Also incrase your actual resourcy by NaN%.
Developer Reply
this should be fixed shortly, either tonight or tomorrow
Jan. 29, 2016
So. I've got stuck in the tutorial. I bought the potato field before told so. It asked to buy the field - and luckily moved on when I bought the carrotfield. But then - it asked me to buy it and so on... Now it wants me to buy another field - but I've already bought wheat and the following field needs some upgrade-star, I assume would get this star, if I didn't had skipped a part of the tutorial. So I am stuck in a catch 22. Could you make a "Skip Tutorial" button? Or at least a complete restart?
Dec. 22, 2015
Finally! :D
May. 11, 2015
Game froze after defeating the second raid-boss. Reloading just produced a black screen. using Firefox 37.0.1 for Ubuntu canonical 1.0 I think you should know this - after all it's a alpha-release. Besides this - very nice game. Love the concept. A bit more life outside the dungeon would be nice. (Like gathering resources, building up something or crafting / sellingown weapons)
Apr. 23, 2015
Is it intentional, that upgrading the miner don't incrase the production? My lumberjack produces more and more wood, while the miner comes home with one piece of iron each time.
Oct. 07, 2014
Is there any measurment to compare quest difficulty and troops?
Jul. 24, 2014
Maybe I am wrong. But I think the Sentient Tech is better off than the One Mind. 200.000 Clicks for 20.000.000 $ VS 1.000.000 for 150.000.000
Jul. 17, 2014
It seems there is a small bug in your "Ultimate Click Eater" update. You may buy in the Upgrade-Screen and its speeding up alredy. But the variable for Bought Clicks in the Statistics doesn't change, nor adding the value for new bought clicks. So i don't know wether i have enugh bought clicks left for another upgrade or not. The variable for bought clicks should give the correct value or better set another variable for "spent bought clicks" or "bought clicks left" beneath the first variable.
Feb. 20, 2014
Now I am feelyng sorry for a AI, wich i forced to die alone. Thank you Scriptwielder. 5/5
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