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Game comments and reviews
Jun. 29, 2021
Hey 4G, thank you for all the work you put in on this over the years. This is still the absolute top tier idle game that I recommend to people. I've played it off and on for... 3 years I think? I can't wait to get the Steam version!
Aug. 24, 2019
I liked it. Would suggest rejiggering the curve a little though, it's very grindy and I almost stopped playing near the end there. Also, a reset button would be good, or some kind of ascension mechanic. I'll have to keep an eye on this one though.
Feb. 16, 2019
Hey folks, I was wondering if there's any news on why Turbo Town is currently unavailable in the US Apple App Store? Are you stuck waiting for review? Also, the method you're using to call the itunes link is getting blocked by Adblock. Not sure if that's something you can do anything about, but I figured it was worth mentioning just in case. Adblockers do love to mess with random things. Thanks for the great game! Can't wait to play on mobile!
Feb. 14, 2015
Pretty good little game, needs more upgrades though. I haven't completely finished any of the digs yet and I've run out of upgrades to buy.
Sep. 18, 2014
Offline mode isn't working for me any more. Very sad face. Looking forward to the next version!
Jul. 13, 2014
Slight bug with the knight - he starts at 400 silver and then on the next strength level jumps to 3.2 gold.
Hurray, idle and save fixed! Happy, now I can give it the 5 stars it deserves! Would suggest putting the changes in the update section in the sidebar so people who didn't want to play until save was fixed don't have to spelunk in comments for your updates btw.
Jul. 12, 2014
Whoops, I see you added the feature for inactive levels contributing, apologies!
Uhhhhhhh. So I came back and my save was gone... please for to fix? Is an interesting little idler. I do wish that the levels you already unlocked contributed to your total though.
Jul. 11, 2014
Things I did not expect to say this morning: "I think I gave the pope RSI from beating this tree with a crucifix."
Jul. 04, 2014
Was going to suggest locking the buy buttons for 10x until you have all the money myself actually.
Jun. 12, 2014
Completely ridiculous. I love it. XD
I really really hope this updates soon with less lag overall, or at least an option to turn down the graphics to try and get less lag. I love it aside from that, but I'm walking through molasses trying to play it. I'm just going to have to bookmark it and try it later.
Some of the buttons (buy in the shop, the first island.. aka the important ones) don't react to trackpad, whether being clicked or tapped on. Big problem for me. =( Hope I can play this game some day!
Feb. 25, 2014
Aaaah man, this is making my brain go nuts. I have so many ideas! Allow me to dump them on you.. Ignore or use what you want. 1) More species of tree with different stats each - some growing super slow for creativity (see 4) and some with super fast growth for money... and a number in between that would be cheaper than the fast/slow ones. 2) different tanks so you can have several trees growing at a time (maybe growing tables instead because tanks don't make a ton of sense) 3) better graphics (I would be willing to help with this to the best of my ability!) 4) The ability to cut/trim trees and to preserve trees as gallery trees, maybe that can be another upgrade - spaces available for gallery trees. 5) More varieties of upgrades... rate per click upgrades and minions like ladybugs, the spaces upgrade like before. Hope any of this helps! Drop me a PM if you do want help with graphics and I'll see what I can do :3 -Oscelot
Developer Reply
Kongrebro, if you can draw buttons that aren't hideous, you're on. As for the rest, not so relevant for the do-over. But thanks!
Jun. 04, 2013
Hey guys, you have 110 creds as the marked price inside the game, but when I go to buy it it's 150. Quoi? Loving the game though, will definitely get it (probably from Steam since I don't feel like having extra kreds hanging around)
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