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Game comments and reviews
Jan. 26, 2009
Fun game and the game it feeds to is even better!
Jun. 28, 2008
Yeah I'm not getting cards or badges either.
Jun. 14, 2008
Stuck on the last one, but it's been fun so far.
Jun. 13, 2008
The game feels very unfinished.. but the quality of the opposition and bosses is what makes it fun.
Instead of the tap arrow key thing, why not require the player to type a number of special characters that need a shift key like @ $ % etc.? For the left-right tap arrow portion, it could be a series of numbers that the player has to type.... maybe the first 100 digits of Pi :)
Jun. 12, 2008
there are some odd words and i was lost during all the "tap quickly" scenes... it'd be nice if there was something in the instructions about it, or if the key symbol would be highlighted somehow
Jun. 02, 2008
I always have to restart my browser after I die.. though I was able to get past level 7 without the game crashing.
I had this at 4 stars, down to 3 now because of the bugs... seems to get stuck on "Loading" on level 6 using construct warrior
Jun. 01, 2008
Oh and make a key besides F1 as the help.. it keeps popping up the internet explorer help window on me.
Fun game, but should it take so long to generate levels?
May. 26, 2008
I'm having a ton of fun running a mage in the first row and three rangers in the back row.
May. 17, 2008
Only thing good about the conjurer is the wargolem since it regenerates hp/mana and has that immunity shield (which is a real underrated skill). The wargolem seems to be the priority target so a lot of monsters try to slap it while its immune. The conjurer's revive and its shield of eldrich or whatever are also semi-useful, but most of the other things it can do are useless... a manasprite doesn't regain mana itself, come on!
Oh and I also agree that the items you get for beating the Den of Terror are pretty useless.. at least the cloak is useful in the Den of Corruption... definitely needs to be more opportunities for shop trips.
Yeah, I tried playing with Conjurors... the problem is the creatures they summon don't increase in level really besides the base skill stuff.
May. 16, 2008
I like the idea behind Fall of Tellunos... except if one of my characters gets cursed, I'm screwed if I don't have a cleric. It'd also be nice to get a chance to return to the shop every 10 rounds or so to upgrade equipment and skills.
May. 15, 2008
A slight increase in the frequency of shop scroll drops (or adding one to the starting inventory) would help immensely. Or, decrease the scroll drops and let the scrolls that allow you to bypass monsters also be used to go to the shop. It'd be nice if you could pay for an instaheal at a shop too, but make it expensive.
Hrm.. why did Microsoft Word all the sudden open up for me? That happen to anyone else?
Apr. 26, 2008
Well, it's a good game, but it seems more like a "proof-of-concept" than an actual finished game.. no real story line, no real difference between the classes, etc.
Feb. 21, 2008
Rocket launchers work great on those annoying choppers that shoot too.
Fun game. I like the rocket launchers since you can keep the rockets hovering around indefintiely until you need to use them.
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