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Game comments and reviews
Feb. 04, 2008
This was one of the better flash RPGs I've ever played. Sure, some of the dialogue is rather corny, and the jokes can be terrible at times, but the battle system is sound and the difficulty is just right. I actually spent 13 hours on this game, and I don't regret a minute of it.
Jan. 28, 2008
Nice game, but it's really hurting for a couple of improvements: 1. Need a way to save the game in tiown, so you don't waste supplies going to the map 2. Need a way to figure out where you are, if you miss a town (ancient sailors could do it, why can't we?) 3. Need a way to pass time in town, if (like me) you run a route dry but haven't gotten enough to make it to the next towns without getting raped by bandits 4. Need a way to escape from combat if you get overwhelmed, especially considering how many bandit groups will zero in on you at some points.
Jan. 26, 2008
With 200 Int, 100 Patriotism, and 100 Art of War, troops from your own cities have 350% hp/damage, and troops from other cities have 250% hp/damage. So yeah, at that point you can pretty much steamroll everything in your way.
Jan. 25, 2008
Pretty fun, though a few of the levels were a little frustrating. A couple more balls would have made getting the badge a lot less frustrating.
This game is near impossible to play with a touchpad. Very frustrating.
Jan. 23, 2008
Kind of fun, until the game starts making the puzzles harder by enlarging the playing field.
Jan. 17, 2008
Nice concept, poor execution. As others have stated, increased rate of fire is the key to getting the badge. Don't bother upgrading your weapon, after 3 upgrades it was still taking 2 shots to take down a kid.
The music gives me a headache, and the menus (not to mention the tutorial) really needs to be done better. I don't like having to guess at what I'm doing, and I really want to turn off this music!
Yeah, the infinitely spawning ships on the last level is just cheap. The last ship is hard enough without them.
Jan. 16, 2008
Fun at first, but does get a bit repetitive. Later levels suffer horribly from lag as tons and tons of cannonballs flood the screen. The enemy AI is also a little dumb, as they love to shoot at you even when they have a friendly ship in front of them.
Jan. 15, 2008
This game is horribly frustrating and repetitive. Working with multiple orders is a pain, and overall this game just isn't worth the time. It's a shame they gave this game 3 badges to earn, instead of giving them to a game you might actually want to play.
This was pretty fun, at first. However, once the monsters start repeating things start to wear thin. Also, is it just me, or are the warriors fairly useless? With an axe, they seem to get walloped bad. With a sword and shield, they just don't do enough damage. Combine that with the fact that they're always the last person to move, and I'm really having a hard time seeing a use for them.
This is pretty frustrating at first, until can earn enough to start taking over cities and getting better troops. After that, it because pretty trivial, especially once you get some of the higher level troops on your side.
Cute at first, but quickly runs to being frustrating. Espeically the last "puzzle".
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