Natter91's Comments

Game comments and reviews

Strange Magic Escape

Apr. 04, 2016

1

I love the sound that locked objects make. I'm playing just to make my own beats. *thump thumpathumpthump, thumpathumpthump, thumpathumpthump..."

Zombie And Juliet

Nov. 10, 2015

17

Games like this, few as they are amongst MMOs nowadays, are the reason I come back to Kongregate.

Mamono Sweeper

Nov. 02, 2015

10

The day after I played this, I thought it would be really cool if there was a phone version so I could play it any time. guess what: THERE IS

Epic Boss Fighter

Apr. 01, 2014

-2

Just found out the helper bot can block bullets. That helps on later bosses, but without being able to compare I don't know if it's actually better than not having it.

Epic Boss Fighter

Apr. 01, 2014

-2

I wish I could turn the helper bot off. It's really distracting, which is death in bullet hell.

no-one has to die.

Jan. 02, 2014

5

Can't see "report a bug" on this game, but did anyone else have major problems in different browsers? Unplayable in Chrome, broken sound in Firefox 25, and graphical issues in IE11.

Vorp!

Dec. 22, 2012

-4

You know, I like this game, and I would like to buy ships. But $5? No way.

Enigmata: Stellar War

Jun. 17, 2012

1

Why does the long-distance sniper unit with the largest minimum range have an upgrade to draw enemies closer? O_o

Paladog

May. 12, 2012

8

Could you please make the damn pig SHUT UP?!?!

Ink Battle

Apr. 02, 2012

1

Bit too easy for even moderately fast typers. I type fast enough to be annoyed at the small delay between pressing enter and the word submitting. Fun, though.

This isn't a bad game at the heart, but for so many poor design choices. Battles ruled by luck, skills so constrained by tech points so as to be almost useless, and way too little gained by leveling up. I had the most fun when using the double-damage powerup, as it gave a bit more flow to the battles, albeit by making colored enemy 'armor' a useless concept. And then you expect us to finish the game *again* before even letting us have double XP gain? What are you smoking?

DuckLife 4

Mar. 03, 2012

6

Now there's multiple ducks, and we have to train each one from scratch? This is your solution to grind?

Being able to undo just your last command/move would be incredibly helpful. I can't even count the times I've moved by accident, or clicked the wrong hex.

Friendly fire with Taylor's shotgun? ...That sucks. :)

Cuboy: Cubeture 2

Jan. 28, 2012

2

Ugh...I feel a bit sick after Atlas's minigame....

Developer Reply

makes me feel hungry

This is hardly the time to be picky -- eat the spiders!

Versus Umbra

Jan. 04, 2012

2

C'mon people, enough entitlement already. Ads alone are not enough to pay for games that have taken more than a month or two to make, and the only developer I know of who can create good games in that short timeframe is Nerdook. The premium content isn't mandatory (and to be honest, doesn't look very enticing) so rein in the outrage and rate the game based on what there is. This knee-jerk reaction against devs trying to support themselves will only drive away talented developers and leave quickly-developed casual crap on Kong.

Developer Reply

Sorry. I would really like to respond to every well written comment, but I'm just so exhausted in the area of "premium content". There isn't really anymore that I can say without starting to put some numbers on the scene (which I'm not gonna do). Thank you for your support though :)

Words and Physics

Dec. 13, 2011

4

I tried MOVERIGHTFASTER but it wouldn't fit.

Raze 2

Dec. 11, 2011

1

I find it annoying that your aim is completely thrown off upon double-jumping. It's a frustrating, not-fun mechanic.

Star Claws

Dec. 01, 2011

5

Wait a minute...those aliens are just sitting there, smiling, and our solution is to immediately try to kill them? Who are the bad guys here?