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Game comments and reviews
Aug. 03, 2023
I'm going to call this done. I finally got to the quest "Balance". It requires 18 dolorium cells, 18 vents, 18 heat exchangers, 18 plates, 18 coolant cells. The single dolorium cells produce 4.5B heat/tick without any adjacency multipliers. The vents dump 1.2B heat and the plates store 129B heat. That's a surplus of 3.3B heat that simply cannot be dealt with. The top tier of heat vents can't keep up with the next-to-last single fuel cells.
Feb. 03, 2017
Bug: If I have 2 wires, 1 with cost 2 and one with cost 512, I can sell the 2 cost one for almost nothing and then get stuck paying 512 again to replace it. All components should cost the same.
Dec. 21, 2015
Provost Kings don't seem to do anything. I assign one but I still have to buy pre-requisite buildings manually.
Dec. 08, 2015
This game isn't saving my progress. When I come back it tries to start fresh.
Feb. 24, 2015
It looks like you've broken a lot of stuff with this update. Heat exchangers hooked up to a balanced heat event (one that is receiving heat but maintains 0 heat) randomly absorb heat. First it would blow up, then I upgraded my heat exchanger and then then it blow up the vent, even though the vent never went over 0 heat. Then the heat exchanger sits at 10%ish heat next to other heat events without dumping that heat.
Feb. 19, 2015
Bug report: It's possible to click on Protium research multiple times to lose 200 prestige points each click.
I'm sure you're aware about the capacitor chokepoint. But the margin for error also becomes nearly nil in end-game too. In addition to component heat and plating not scaling, faster ticks only makes the time to react if something goes wrong even smaller. Power and heat fill up super fast in end-game.
Feb. 14, 2015
Suggestion: Let us level up extractors. Higher level extractors would be different colors and output more.
Why does this game need 3rd party cookies to save?
Developer Reply
I upload it to Kong server and they decided host it in game220639.konggames.com Why? I'm not sure it's because my game is in html5, the only I know is I can't do anything. I see in forum other games have the same problem, but we are only a few.
Jan. 28, 2015
Heat exchangers don't seem to favor pumping heat into heat events. I can surround a heat event with 4 heat exchangers and the heat events stay at 50% while the vent is at 0%. This makes it hard to tell if I need more exchangers to pipe heat into vents or more vents.
Sep. 15, 2010
The controls are too inconsistent. Sometimes the arrow keys move directly, some times they're relative, sometimes space jumps (but up does not). Is quality control a microgame too?
Apr. 29, 2010
Fun game, but it takes forever to get cards. So much grinding. I have ideas for decks but the game won't let me test them because I don't have the cards.
Aug. 14, 2009
Needs a restart key so if you crash in the first 5 seconds the whole race isn't pointless.
Jul. 31, 2009
So much luck involved.
Jul. 13, 2009
Flash runs like such crap on my computer. One little hiccup and bam, dead.
Jul. 04, 2009
Not autosave. I lost all of that progress. :(
Feb. 20, 2009
Crazy. I played small legion without ever moving and completed it, while I seem to do worse while moving.
Feb. 11, 2009
Oh, I see now. Pure mushrooms can be upgraded to level 6. Need 2+ of the same element to do it.
Why do people keep talking about level 6 mushrooms?
Feb. 10, 2009
A game based around crappy physics and a very big lack of any kind of control. Block is tilted or decided to bounce to a particular side when it landed square? Oh well, not much you can do but restart.
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