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Game comments and reviews
Nov. 15, 2017
Great game! I have a hard time knowing when my units are damaged though.
Mar. 11, 2015
Why does it keep kicking me to the EULA page over and over?
May. 13, 2010
I echo all of what silverpenny says!
May. 06, 2010
I feel sad now that I beat the game. :-(
Nov. 07, 2009
Too hard to figure out. 1/5 Write a more detailed instructional and I think I'd really enjoy it.
Jul. 01, 2009
80000/5 great game. especially the super awesome upgraded end screen.
May. 03, 2009
Epic Game!
Apr. 24, 2009
are multiple status effects possible at once?
Mar. 07, 2009
exceptional gameplay and great concept as usual. well done. work on the turret select bug. You can get around it by using number keys to select one and then it fixes, but it is annoying.
Mar. 05, 2009
i think i really suck at platformers but i didn't enjoy this much.
Feb. 02, 2009
Great game! Definitely based on the Evil Genius game (which is my favorite game concept EVER) Keep developing this one and turning out sequels.
Feb. 01, 2009
i kinda hate the mouse interface. Could you do a WASD setup as well?
Jan. 21, 2009
Far too hard. Power seems to be very all or nothing. The bar is full and then all of a sudden it's empty, there's little middleground. and i agree, price escalation is too high.
Jan. 17, 2009
wow. gtfo
Jan. 14, 2009
kinda hard to figure out, if you wanna do instructions in english get someone to help you with translations, kinda difficult interface too. But still much better than i can program.
Jan. 13, 2009
NOTE: heavy drinking before play is not the path to success in this game. ::from personal experience::
Definitely had good fun with this one. It's not like it's a highly complex game but it's a nice premise and very cute. 4.5/5
Jul. 26, 2008
Badim. Well done. Should get badges soon.
Jul. 20, 2008
Enjoying the game so far. (In California at the moment) 1. I'll msg you with a list of any spelling or grammar problems i find. (English is a crappy bastardized language, it's a shame it's so popular) 2. Haven't had any trouble with it being too hard yet. Dunno what people are talking about there. 3. Like the tower system, adds a lot of customization to the game and makes planning actually necessary. 4. Not sure but i think the only way to kill the hero is to run into creeps. If this is accurate it's a good call. Having creeps that shoot back would be confusing. 5. Haven't encountered any fliers yet. (will let you know how well i think those are implemented). All in all a very fun game 4.5/5
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