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Game comments and reviews
Apr. 06, 2019
2x Lettuce, 2x Blueberry, 1x Corn is an unfinishable merchant quest.
Jul. 25, 2011
Great game. Really enjoyed the story!
Jul. 18, 2011
Controls muck up and I get stuck going one direction until I die or level finishes. =/
Nov. 09, 2010
Menu button doesn't pause. No mute button. Glaring errors like these need to be addressed before it's a completed game.
Jul. 09, 2010
This is a game? Pushing the space bar...
Jun. 23, 2010
The controls alre sloppy and terrible. Fix them. Not even going to keep trying for the badge with such broken platformer controls.
Apr. 11, 2010
Great concept fun to play but bugs cripple it.
Feb. 24, 2010
Yeah starting over from the begining when I miss stage 3 requirement by 8 bloons = waste of my time.
Sep. 10, 2009
The Engrish is pretty hilarious. Can't switch weapons (you pick up a shotgun in the begining) nor can you reload before you run out. No health kits either. Needs some tuning to become a great game.
Sep. 09, 2009
Money doesn't seem to carry over. Makes this somewhat frustrating to say the least.
Jul. 24, 2009
Hit boxes are a little weird, make the AK-47 a machine gun not a semi auto...clicking 500+ times to beat a stage is annoying. Also the background music needs to be longer / different the 10 second loop is really annoying.
Jumping is pretty broken, it's very hard to get across gaps.
Apr. 23, 2009
So many cliff and bottemless pits you can never see coming.
Apr. 08, 2009
Nice improvements, I like the new menu.
Jan. 19, 2009
If you use the arrow keys the screen scrolls way ahead and you can't see what's going on, but WASD works fine.
Dec. 03, 2008
This game is missing critical features as mentioned before, wave counter, pause, speed options, tutorial, etc. Not to mention just how hideaously inaccurate the troops are even at point blank range. Also a mode of play where you have say a starting bank of 100 points just to tinker and see what is worthwhile to use.
Oct. 22, 2008
The game doesn't seem to save properly and I consistantly have my troops surrender when there are no enemies on screen. Yay for artillery. =/
Aug. 22, 2008
Enemies spawning on top of you is just cheap.
Jul. 26, 2008
Zero visibility, zero lethality, zero infectivity and everything gets shut down world wide? Retarded.
Mar. 14, 2008
I just randomly put blocks down as fast as I can and get to level 4 easily. Not much of a brain game sadly. =/
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