MilitantMonk's Comments

Game comments and reviews

Idle Harvest

Apr. 06, 2019

2

2x Lettuce, 2x Blueberry, 1x Corn is an unfinishable merchant quest.

Matriarch

Jul. 25, 2011

1

Great game. Really enjoyed the story!

Droid Assault

Jul. 18, 2011

3

Controls muck up and I get stuck going one direction until I die or level finishes. =/

Armed with Wings 3

Nov. 09, 2010

1

Menu button doesn't pause. No mute button. Glaring errors like these need to be addressed before it's a completed game.

ACTION TURNIP!!!

Jul. 09, 2010

-2

This is a game? Pushing the space bar...

Loved

Jun. 23, 2010

-8

The controls alre sloppy and terrible. Fix them. Not even going to keep trying for the badge with such broken platformer controls.

Vacation Mogul

Apr. 11, 2010

2

Great concept fun to play but bugs cripple it.

Bloons Super Monkey

Feb. 24, 2010

0

Yeah starting over from the begining when I miss stage 3 requirement by 8 bloons = waste of my time.

Zombie Hole

Sep. 10, 2009

0

The Engrish is pretty hilarious. Can't switch weapons (you pick up a shotgun in the begining) nor can you reload before you run out. No health kits either. Needs some tuning to become a great game.

Toss the Turtle

Sep. 09, 2009

0

Money doesn't seem to carry over. Makes this somewhat frustrating to say the least.

Zombie Avenger

Jul. 24, 2009

-1

Hit boxes are a little weird, make the AK-47 a machine gun not a semi auto...clicking 500+ times to beat a stage is annoying. Also the background music needs to be longer / different the 10 second loop is really annoying.

Jumping is pretty broken, it's very hard to get across gaps.

Red Moon

Apr. 23, 2009

0

So many cliff and bottemless pits you can never see coming.

Nice improvements, I like the new menu.

Sin Mark

Jan. 19, 2009

0

If you use the arrow keys the screen scrolls way ahead and you can't see what's going on, but WASD works fine.

Mud and Blood 2

Dec. 03, 2008

0

This game is missing critical features as mentioned before, wave counter, pause, speed options, tutorial, etc. Not to mention just how hideaously inaccurate the troops are even at point blank range. Also a mode of play where you have say a starting bank of 100 points just to tinker and see what is worthwhile to use.

Warfare: 1917

Oct. 22, 2008

0

The game doesn't seem to save properly and I consistantly have my troops surrender when there are no enemies on screen. Yay for artillery. =/

Retro Assault

Aug. 22, 2008

0

Enemies spawning on top of you is just cheap.

Pandemic 2

Jul. 26, 2008

0

Zero visibility, zero lethality, zero infectivity and everything gets shut down world wide? Retarded.

DropSum v1.3

Mar. 14, 2008

0

I just randomly put blocks down as fast as I can and get to level 4 easily. Not much of a brain game sadly. =/