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Game comments and reviews
Mar. 17, 2020
THis game loses your progress way too easily
Jul. 16, 2019
Level 10 has a gem that is hidden by the "level 10" text box. I feel like that's a design flaw
Oct. 20, 2018
Fun game, but I'm also unable to get past level 34, because on my computer, the spikes move too fast
Aug. 10, 2015
I beat the 50 years, but I didn't get the badge
May. 06, 2015
It's not so much thinking literally as thinking meta.
Mar. 02, 2015
I don't see what everybody is raving about. I found this game to be pretty boring. Just click on exit, find out what kills you, then click on the obvious solution.
Aug. 05, 2014
Good game, but I find it annoying that everything says "Monsters are attracted to fast movement" but half the time you die if you don't move fast enough.
Jun. 10, 2014
I'll be honest, when Fancy Pants first came out, I was really impressed, but ever since then, every game is just more of the same. Different stages, some new jokes, but no real difference in the gameplay.
Developer Reply
I'm not sure how you could say that World 1 and 3 are even remotely similar, but World 4 should shake a few things up even more noticeably. If anything, though, I would think that the Remix would emphasize how different the gameplay is now from the very beginning.
May. 03, 2014
It should remember where you placed your mines. I use mine as a last line of defense, so it's kind of annoying to have to replace them every time, even though none of them blew up.
Apr. 29, 2014
Why is it that Quests are harder than campaigns and yet give you half the reward gold and no bonus gold?
Apr. 13, 2014
It could use some tutorial pages, telling you how to use your abilities and such.
Jun. 23, 2013
A fun game, but it's all been done before. Great graphics, and a silly story, but other than that, there's nothing to set it apart from all the other launch games
Mar. 02, 2013
I wasn't that impressed by this game. THere was never any real challenge, an the "errors" seem to be thrown in with no real point or story behind it. Still, it was fun.
Jan. 10, 2013
The music and art are impressive, but the whole game feels kind of pointless.
Oct. 05, 2012
It has been reported that some victims of torture, during the act, would retreat into a fantasy world from which they could not wake up. In this catatonic state, the victim lived in a world just like their normal one, except they werenโt being tortured. The only way that they realized they needed to wake up was a note they found in their fantasy world. It would tell them about their condition, and tell them to wake up. Even then, it would often take months until they were ready to discard their fantasy world and PLEASE WAKE UP.
Jul. 16, 2012
You should make it so the updrafts don't go past the surface. I have one directly underneath my refueling station and it is a pain to actually get fuel back.
May. 11, 2012
I found a glitch. Some of the purchases never go away and you can accidentally buy some stuff that you already have.
Dec. 23, 2011
I love this game except a lot of the time I can't detonate the dynamite. I have the plunger next to the dynamite but no option to detonate appears
Dec. 16, 2011
Why is it called THEME hotel, if your hotel doesn't have a theme?
Dec. 02, 2011
The Dragon is extremely broken. You have no idea if it's coming and half the time I haven't even had a chance to pick up a divine edge even if I wanted one (I don't except that I have to have one in paranoid fear of running into the dragon)
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