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Game comments and reviews
Jun. 06, 2018
Buggy. Apparently if you talk to people out of order the game breaks and gets stuck in a loop. Repeatable on multiple devices.
Feb. 18, 2018
Game has not been updated much since the release on kong. It's also still not available on steam. Looks like a "dead" game with the creator moving on to other titles. For this reason I'm giving a 1 star rating. 1.5 for potential and 3-4 if improvements were made.
Oct. 09, 2016
I get that there's a "wind gauge" or whatever but with it you may as well throw consistancy out the window.
Fun short little game. Nice balancing tower power to enemy power. Has potential.
Developer Reply
Thank you for your feedback! :)
There is no direction in this "game"
Aug. 10, 2016
Buggy. Sp is not awarded based on any rules apparent to the user.
May. 24, 2015
Just a thought here but it appears to not count every hit individually. For example, if you hit an enemy with 2 bullets at the same time it takes away the damage equivalent of 1 bullet. Each bullet is already tracked individually so if you fixed the bullet hit ratio I think that would fix a lot of your balancing issues! 3/5 but with the fix 5/5! Props!
First of all, thanks for playing. This actually comes from a problem with how stencyl handles collisions. The bullets can only be destroyed 0.01 seconds after they've hit the enemies (and the player ship), otherwise the collision might not register. This means that both the enemies and the player need a small amount of invulnerabilty after being hit, otherwise each bullet will hit them multiple times. I've done all that I could to minimize this effect, including giving multiple collision boxes to certain enemies. With what I've been learning while working on my second game I should be able to improve on this for the sequel that I'll make after I've done some of my other game ideas.
Oct. 23, 2014
"Do not miss out the enemy" means, to all us english speaking residents that attempt to decipher this, to crash into every enemy ship with yours...
Mar. 02, 2014
Extremely buggy. Upgrades are wonky (still haven't exactly figured out what exactly is going on there) and settings button in-game has some sort of broken link where it takes you back to the main screen and turns sounds back on
Feb. 12, 2014
I actually really like this game but the farther along i played the worse the lag got and then it started gliching. Has potential but needs work.
Jan. 31, 2014
Seriously flawed. Once playing, the game takes over and you can't even exit the browser
Oct. 27, 2013
Anyone else beat this on the first try and received all three badges at the same time? lol
Mar. 07, 2013
Fail
May. 05, 2011
great game! Like the concept and button interaction! buy sell rate is a little screwy though as you can accumulate insane amounts of money. Also would like to see some sort of ending cinematic, it's odd to beat the game and have all the achievements and still be playing. And trevbom, I love that joke but please keep it off the game comments page.
Mar. 22, 2011
sorry man, this game needs a lot of work. I know you're new so i'll give you some slack. Definately a good beginning game though!
Feb. 01, 2011
Hahaha. I loved this. It made me laugh.
Jan. 16, 2011
Fun game. I liked the use of aliens instead of zombies. Don't get me wrong, I love me some dead zombie flesh, but aliens need to be appreciated more. I didn't think it was too hard at all and there were multiple ways to spend points to win the game. Not just one like Malkar suggested. Great Job!
Jan. 13, 2011
I know it's a first attempt and all but really bad game with zero plot. For a good game you need dozens of interacting elements. Not just one. I can't even say if your concept is good or not because there is no evident concept when playing. I encourage you to continue working on this and develope it more.
These games do not belong on Kong.
controls get stuck
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