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Game comments and reviews
Aug. 11, 2016
Shynygami: Because there is a solution at the best comments from the developer. Instead of commenting twice maybe read the comments (less time). "Developer response from ErikGames Firefox is not activating the Unity plugin! Go to: Settings > Add ons > Plugins > Unity > Always Activate"
Apr. 28, 2016
Null information about pvp. I had 50 hp, the enemy had -450 hp at the end and i still lost the fight. Next fight i'm level 5 and the enemy had 1600 attack and a lot of other stat, so that means a level 5 can fight with a level 15-20. The only point of winning pvp is to get elo rating, no gold, no item, nothing. The scrolling is pretty annoying. All my items had "mf" (10 in stat page) and i got like 1 uncommon in 10, null rare, null legendary. I know i shouldnt get a legendary too often, but if i get my first rare at level 7-8 or more, thats pretty bad. At first i thought this is an interesting game, but there is too many problems with it. Well, i hope your upcoming updates will make this better.
Apr. 21, 2016
It stopped saving for me. I didnt changed a thing in my browser, but now it doesnt save and loading my export doesnt work either. You should somehow make everything smaller, make them fit in the screen, so we dont have to scroll. Changing "tab" at shop is bugged too, sometimes two tab is opened at the same time (until i click the previous one). The gap between 2. and 3. distrib building is too much (maybe the gap between future distrib buildings too, i dont know yet). The 10. and 14. tab upgrades are totally hidden, i just accidently realised that there are upgrades in those tabs. You should separate them or make a sign or something. Why dont you test it yourself before you release a game? These bugs are easy to spot and it could have been a good game, but now its pretty bad sadly and because ratings and dissapointment, i dont think you can make it much "bigger" with updates.
Apr. 14, 2016
Guys, just read the info at the demons.. Now its supposed to work like that, you lose market unlocks after every "deal", its not a bug.
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