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Game comments and reviews
Aug. 16, 2014
my only gripes are how the talents feel a little out of order (like they should be sectioned by quest rewards, scroll learned, etc.) and how many flying enemies make melee units near useless.
May. 20, 2014
Yeah, this game is just broken as all hell, instead of balancing the humans with the others you give us a crossbow that barely does anything against the later baddies.
Mar. 22, 2014
fun game, only things missing are an XP gauge and for your stats to track your crit chance.
Mar. 21, 2014
I'm sorry, but why is that the top rated TD game? Every level is the same, the routes are just changed slightly. Sure, you got lots of interesting towers, but the game is monotonous and gets to the point where you're making it so that people will have to give you money to beat the higher levels. Kingdom Rush forever.
The biggest flaw that you made intentional. You don't get one dollar per blop, you actually have a bar that fills up for the blops, that is just showing how you intentionally padded out the grind just so that people would get frustrated and pay to win. You sir are a sheister.
you're really pushing us for money on this one. It's not cool, we know that's why you set the grind bar so high.
Mar. 13, 2014
Is it just me, or does the tilted symbol for the hard badge look like an angry guy with a mustache?
Mar. 05, 2014
Excellent game, solid defense with great humor.
Feb. 21, 2014
The pathfinding in this game is just atrocious. Any fun that could be had is lost when you're forced to micromanage because you're units get stuck on the path, or decide trying to take the town behind the tower killing them would be more productive.
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