Malkav47's Comments

Game comments and reviews

Slurpy Derpy Classic

Aug. 24, 2016

0

Wow, derp incest *right out the gate. Im gonna like this game...

5

played all the way through to the grand finale. Excellent balance between difficulty and playability. Would recommend this game to both hardcore and casual gamers. Walked away from the game feeling challenged and fulfilled. 10/10, would play again.

Idle Necromancer

Aug. 21, 2014

-2

YES! Power per second total, my only complaint! 5/5!

Developer Reply

I'm happy that you like it :)

Nether Runner

Jun. 09, 2014

0

1) Lovecraft- win 2) Metallica reference- win 3) Well balanced and paced levels/enemies- win 4) Having the saw utterly destroy the second boss- EPIC WIN 5) Fighting all the way to the end only to be told Im not cool enough over and over again.... EPIC FAIL 4/5 Good game

Ultimate Army 2

Mar. 04, 2013

1

"You will win if all bases or towers are belong to you" -Cannot tell if homage or actually just bad grammar.

MedievalShark

Mar. 01, 2013

-1

What do you mean the hydra can't be killed with bladed weapons? I just need more axe!

Ninja Mafia War 2

Feb. 27, 2013

0

(does the creator know that Japan has their own mafia?)

Code Fred: Survival Mode

Feb. 20, 2013

0

Yeah, because *Chicago* is known for producing intelligence... lol

Ninja Mafia Seige 2

Feb. 18, 2013

4

Ninja vs Mafia, I think to myself "Cool" and start the first level. The enemies show up and I think to myself "Gee that guy is really blond" then I realized that instead of using the Japanese mafia in Japan, the game maker imported Italian mafiosi for me to kill. Very weird.

Demons vs Fairyland

Feb. 05, 2013

8

Wow, I got to level nine and the music kicked and I was like "Is this the same game?"

Caesar's Day Off

Jan. 31, 2013

6

5/5 for George Lucas breakdancing

The Breach

Jan. 22, 2013

0

Great game, its been a while since I've seen this many vaginas in a single game. 5/5

Wild Heroes

Jan. 22, 2013

1

Initial review, This game is needlessly 3D snf could have been better presented in 2D with the same art style. The monster roads are unusually short for this sort of game, and that coupled with very fast enemies, means that you end up piling your towers right next to the castle and because thats the only place the enemy holds still. The "Wild Powers" are negligible. Lastly, upgrading a tower causes it to do a celebration dance and stop shooting, usually long enough for the lighting fast enemies to zip past it. 3/5

Game Corp

Jan. 04, 2013

0

LOL, so many comments about how hard it is to win, play, etc. Its the *game* industry. EVERYBODY fails at the this. Even Mirosoft lost money when they first put out the Xbox. Just consider this a simulation. :)

Jagged Alliance Online

Jan. 01, 2013

3

OMG!!! When I first saw this game I was cautious. As a Rabid JA2 fan I've been burned before. But this has EVERYTHING including audio ripped right out of JA2. When I saw the merc list I just about pissed myself. All my friends had come home!

Dungelot

Dec. 11, 2012

3

Wow, talk about opposite ends of the moral spectrum... Paladin-Vampire

Rawr

Dec. 06, 2012

2

Yeah, no amount of haunted forest is gonna stop me from getting to those oil reserves...

Engage

Nov. 17, 2012

7

Does this remind anyone else of the monsters from "The Mist"?

Arkandian Explorer

Nov. 07, 2012

2

Frustrating that if you change your skin tone as a celestial during creation is no skin option to change it back. Theater of Dreams, 2d6 damage means two six sided dice worth of damage. 2-12 damage with a average of 7.

Siegius Arena

Oct. 25, 2012

0

I wish the counts popped out when the enemy first dropped, hopefully accompanied with an audio cue. Its hard to tell when to stop swinging and switch to a different enemy when they lay down and die so slowly. Also, if w could change directions (left/right) either faster or in mid-combo, that would be awesome.