Lechter5's Comments

Game comments and reviews

An Amazing Soul

Jun. 06, 2020

1

100 clicks to advance the skills? right at the start? that will discourage many players

Minus Idle Mine Field

May. 24, 2020

2

scaling curve seems way off, few hours to bank and then it's just buy more banks until you reach 2e5 silver for adventure... most people won't bother

Idle Quest

Apr. 13, 2020

-1

this is really nice, but looks to mimic most of the mechanics from Crush Crush...

Vector Incremental

Feb. 03, 2020

-1

ok reached 100... only to find more sets of upgrades to click. this really needs an autobuyer, doesn't seem like a finished game

Developer Reply

You can get autobuyer after rebirth

Vector Incremental

Feb. 03, 2020

0

sometime around 50-60 rings the idle part is broken... very fast progression with lots of clicking and huge numbers, that's kinda not balanced, and not very interesting to play... getting to 100 soon

Vector Incremental

Feb. 03, 2020

2

I believe space was replaced by Z to avoid browser scroll

Aspiring artist 2

Jan. 07, 2020

5

it seems the more interesting upgrades only unlock after finishing the starter kit, should be hinted at to motivate players, otherwise very easy to get bored before getting there...

Grass Outbreak

Aug. 19, 2019

1

my army count is over 100 sheep. they call me commander Shepard. But no matter how hard you try, you can't save them all.

Idle Block Destroyer

Aug. 15, 2019

1

consider making the cubes different colors, instead of a single variant with changing shades. an increasing hp/cash per cube gives more sense of progress. with 5 sec autoclick this isn't much of an idle game so better call it clicker block. 10 minutes for first prestige is okay, but after the second there isn't much progress.

Developer Reply

ok, thanks

Is This Earth?

Jun. 25, 2019

0

1) a side scroller by definition is 2d, multi screens per level. this game has neither. 2) not a true 3D, but rather 3D elements in a 2D world, making it very hard to understand real location of moving elements. 3) fun and short, well done!

Idle Mons

May. 06, 2019

0

characters sprites before you buy them is using the sprite of the next character...

Wisdom Idle

Mar. 11, 2019

3

there should be more info about the game... what does days mean? what are the affects of arrogance? how is wisdom gained?

Developer Reply

Good point! I will update the info tabs. I am also considering adding a very simple tutorial function to future versions.

Idle Harvest

Mar. 07, 2019

-5

why lose the x2 when removing an extra rock? punishment?

Cubicalix

Feb. 28, 2019

-5

made it to level 13 with 24 bars to upgrade... this is the most repetitive game I ever endured, but it got me through the last hour of the work week! :)

Artist Idle

Jan. 27, 2019

1

update wiped my save... thanks...

Tyrian Cavern

Jan. 13, 2019

4

killed last boss with all upgrades (4+5 hearts) but nothing happened...

Arcan idle

Dec. 27, 2018

-1

the main issue here is money increase being very slow. it's basically time limited, with active play making it a bit faster by completing stages>more growing dots. the timer for color growing is over 5 minutes, meaning a new game will see income increase after 5 minutes of gameplay... that's bad. consider reducing to 1min or make it incremental (first dot is 1min, second is 2min...)

RDBLOCK - RUN SCORE

Jul. 10, 2018

0

game won't start?

0

seems like a low quality copy of "Mini Healer" game published here just a month ago... correct me if i'm wrong.

Developer Reply

I first released it in the Android Store in February 2018 and worked on it since late 2017 ;) But it's good to know that other people are trying out something similiar to Healing Simulator, Little Healer and this game :D

Click It! 2

Jul. 04, 2018

1

another update, another save deleted... that's why all the bad reviews! please understand, when updating an idle game, you have to be 100% sure any save won't be lost!

Developer Reply

The update cannot delete your save, at least it shouldn't as it is saved in your browsers local storage. Anyways, that is why I've added the import/export so that never happens again.