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Game comments and reviews
Jul. 02, 2018
One of the most well-balanced incrementals I've seen...ever. I really love how the game doesn't drown in too many separate mechanics, all thrown at you at once, and instead takes just two core mechanics (goblin, hermit), makes each system deep-but-not-burdensome, interweaves them well, and then gives you flexibility (talents). In addition, the bonus shop feels actually rewarding, unlike a lot of other side currencies do.
Developer Reply
Thanks!
Mar. 10, 2016
The issue I have is that there shouldn't be a "maximum possible" prestige level. This game has one due to it's maximum number of achievements. Maybe give a small amount of prestige boost for girl levels/redone chieves?
Great suggestion.
Jan. 07, 2016
Bonte, you've always been one of my favorite devs. To see you now including your kids in the process for one is absolutely amazing.
May. 07, 2013
gameboy3, this was before today's update, where 50 kills would get you 25 coins (25-combo by itself was 10, and 50-combo by itself was 15.)
Mar. 14, 2013
BUG REPORT: Saved progress is lost completely if Flash crashes during a battle. Please fix. I lost 16 hours ;A;
Jul. 09, 2012
Use boosters when you're on a surfboard for a funny visual glitch.
Jun. 18, 2012
This is surprisingly annoying...sort of Meat Boyesque.
Feb. 17, 2012
This game...I can't think anymore....WHAT IS THIS?!?
Feb. 15, 2012
Follower, you have to listen. The guitar strums in between the main notes.
Dec. 23, 2011
...4.60?!? A game has a 4.60?!? This is...WOW.
Dec. 04, 2011
I love the way the homing missles work, being only accurate enough to be useful without being OP.
Nov. 24, 2011
Nerf Shrines. I shouldn't be able to kill a Doom Wraith in two Lightning Bolts.
Nov. 04, 2011
All the other Bloons games are spinoffs or level packs, people. This is the true next step in Bloons gameplay.
Oct. 31, 2011
Extra fights afterwards, maybe? 4/5
Oct. 27, 2011
Ninja Doodle. Insta 5/5
Oct. 22, 2011
This game got pretty instantly favorited. And I don't favorite many games. One thing I would like to see, though, is a more Tetris like game, where you start with just the core, you have to create continuous circumferences, and the hope is to get as many points as possible without going past a layer limit (3 max?). Just an idea.
Hmm! Interesting idea... *jots down* Thank you. =)
Sep. 01, 2011
@headcheese3, Focus slows down YOUR movements while showing your hitbox. It does nothing to bullets on design.
Aug. 31, 2011
@Warchief007 You do realize you were looking at enemies killed total, not points in one round, right?
Aug. 30, 2011
I HATE Autofire. End of story.
Jul. 24, 2011
I'm going to go ahead and call stolen. He has a stolen copy of Electricman 2 on his profile.
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