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Game comments and reviews
Mar. 06, 2009
Who knew Greek mythology would someday turn into a very entertaining flash game
Love this game....but to think, on Newgrounds I already have done everything for these badges =P
Feb. 10, 2009
Just a thought: It'd be an interesting twist to be able to die if your Shock-O-Meter hit either end of the spectrum. In other words, you'd be able to die from an overdose as well as from shock. I'd laugh. Amazing game, best music ever. I play this sometimes just for the music.
Jan. 28, 2009
I'd love to love this game, but I just can't. It's unbelievably irritating to die because you can't tell enemies from pips, or because enemies spawn on top of you, or because health is just to incredibly expensive. I'd recommend having a spawn warning of about 1.5 to 2 seconds, but don't increase the distance from the player to a spawn point. Also, I'd recommend greatly decreasing the health cost curve (without eliminating it) or simply adding health pickups. Some other boosters, even the typical invincibility and firepower boosts, might be an interesting addition too, though perhaps to stereotypical.
Dec. 29, 2008
How to get special monsters Hobbits: Read instructions and view credits Dwarf: Play the game 3 times Bombermans: lose 3 times Angel:Get all races maxed out in upgrades Red dragon: Kill "The End" boss Devil: Kill the very last boss Keep This Alive
Nov. 13, 2008
I wonder if anyone saw the little "post your songs in the forums, not in the comments" thing in the description?
Oct. 26, 2008
Not to whine, but the game might be more fun if it was difficult because of the reasons trench warfare was difficult, not because the enemy has magical heat seeking mortar and artillery shells.
Sep. 02, 2008
Actually alot of fun. Kinda retro deal. I like it anyway. It does desperately need some sort of mouse control though. Arrow keys are just way to imprecise for those speeds and maneuvering.
Aug. 19, 2008
I truly dislike how the game becomes well nigh impossible if there are more than two enemies present. All you can do when that happens is sit and block and wait out and impossibly long (impossible because you can't do it as well) string of attacks. Still fun to play though.
Aug. 16, 2008
It's all been done before. But it's been done worse too. 3/5. new title: Bowmaster: Epic Skirmish?
Jul. 25, 2008
Cranking Moisture resistance and waterborne transmission does seem to make island jumps. And since Madagascar never closes it's borders that is effective.
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