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Game comments and reviews
Jan. 19, 2012
This game represents a flawed view of SOPA. It would not censor things at random, nor would it simply censor the entire interwebs. Don't get me wrong, SOPA/PIPA are terrible pieces of legislation that need to be stopped, but please read the bills or a good analysis of them before you jump on the SOPA IZ SENSORSHIP AND SNECORSHIP IS BAD! bandwagon. Educate yourselves about what is actually going on.
Nov. 27, 2011
Why do none of the buttons have text on them?
Sep. 19, 2011
"Surely, this will be the greatest of your skills yet." The Book 1 Chapter 10 epilogue has a typo, I think. It should probably read 'this will be the greatest TEST of your skills yet'
Sep. 14, 2011
This is less like pirates v ninjas and more like pirates killing ninjas and other pirates. Since when do ninjas use galleons, really?
Sep. 10, 2011
Game has serious control lag issues, and I'm not running an ancient computer. Good music salvaged the game a bit, but not much. 2/5
Mar. 26, 2011
@whatdaheck4444 There's a reason it's a HARD badge instead of medium or easy. Keep plugging away, you'll get it eventually.
Mar. 04, 2011
I'm with omega luigi -- it's a real shame this game is rated so low, it's hard but quite fun.
Jun. 30, 2010
I've played over half the levels by now, and I'm pretty bored. Most levels, instead of requiring teamwork of some sort, simply require you to play through them twice.
May. 18, 2010
@sem277 You can do both of those things, just press space to mirror the branches, and try bridging the conveyors >.<
Apr. 19, 2010
Desperately needs more songs; at the very least, don't stop and restart the song every single level. It's extremely annoying to play a level for all of 14 seconds, have the song stop, then start again from the beginning 20 times. For those of you who are wondering, the song is Chaoz Impact by ParagonX9. You've probably heard it in Death Dice Overdose or Portal Wars (or one of many, many other flashes)
Apr. 11, 2010
I like it! One of my few qualms is that the police AI seems mediocre at best. Maybe add in the ability to directly control 1 cop at a time or something?
Apr. 03, 2010
It was amusing, but definitely on the easy side (I finished every level with 3 or fewer tries) and didn't really feel like it was breaking any new ground. Also, the win screen should read "lit" instead of "lighted".
Mar. 11, 2010
I definitely preferred the original controls. Please include an option to change controls around.
Nov. 13, 2009
My one complaint is that the quality/difficulty/strategy guide/ARMOR GAMES fiasco takes up a really big part of the screen, even though I clicked all of those things, like, once throughout the course of the game. Please move them to a separate menu or something, as they take away from the atmosphere of an otherwise fantastic game!
Nov. 01, 2009
I got stuck at the end of level 2, actually. I don't really know what happened to cause it, but there's one piece of experience stuck onscreen (uncollectable and immobile) which may have something to do with it.
Oct. 26, 2009
The controls are annoying -- the lightest tap causes my ball to shoot way too far for fine movements.
Oct. 25, 2009
Controls are weak at best, music is annoyingly repetitive.
Oct. 23, 2009
I might as well join the angry mob -- Doesn't load.
Oct. 16, 2009
It's kind of amusing. Unfortunately it really only requires extremely simple strategy, and the 'hand/eye coordination' you advertise is too easy as well.
Oct. 13, 2009
I regularly get squished even though I was standing on an adjacent square.
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