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Game comments and reviews
May. 27, 2010
Very rad, love the art style and the gameplay is hectic
74000 points and level 300 before I stopped Yeah. You can never tell if you want the specific game or series. A screenshot of Mega Man fighting Splash Woman took "Mega Man 9", but an extreme close-up of Quick Man wouldn't take "Mega Man 2", and then Mega Man X would only take "MegaMan X" without the space, which is wrong. Things like that. Also, the music doesn't loop. And make it harder. Burger Time.
Feb. 14, 2010
Amazing level design, pure fun to play
Jan. 10, 2010
Undeniably amazing!
Nov. 16, 2007
Eww. No, just... no. What did you do to Asteroids? Here's a little tip from me, okay? If your game is really buggy and hard to play, you probably shouldn't release it. You should hide it in a deep, dark place, never to be seen again. Bullets go through asteroids, the asteroids break apart terribly, and the hit detection is bad. Try again. Don't give up, though! Just... try again. :P
Nov. 13, 2007
Nicely done. Add some difficulty modes, perhaps some music, enemies, walls, and different powerups, and you'll have yourself one fun game. :D
Maybe I'm easily amused; but I actually found this pretty entertaining. :o
Nov. 04, 2007
Nice boat. :D
Nov. 03, 2007
Neat idea. Your method of scrolling, by highlighting then dragging didn't work for me ( I use firefox). I got it to work by clicking my mouses middle button, but it would be nice if you made some of these things built in. You should add scroll bars, a home button, and maybe an address bar so I don't have to refresh over and over.
Nov. 01, 2007
It's like, a hard, fast-paced Magnetica. I love it. :D
I have a lot of problems with this game. First of all, the art.I love the custom sprites by themselves, but you have just too many different styles. Having the detailed Samus fighting a taller, megaman edited mario with flash-drawn effects on a stretched kirby level is too out of place. It doesn't ruin the game, but if fixed the game would be much better. You should make movement easier to control. The movement is very slippery, making attacking certain enemies with certain attacks an unneeded challenge. Mostly, my problems with this game comes down to many 'little things'. Things like, why jumping on a koopa in adventure mode does it hurt me? Why, when changing a direction as pikachu, does he suddenly pop far way away from where he was before? The game lacks polish. Throwing all these characters and a battle engine together definitely is fun, but the lack of polish holds it back from being truly great.
Oct. 28, 2007
Hehe, it's fun to shoot at the Telepath RPG guy and give him eyes and a nose. XD
Oct. 25, 2007
Very, very fun. This game gets pretty frantic when there's a lot of baddies. Keep up the great work. :D I'd write a longer comment but you made me REALLY want candy corn.
Oct. 22, 2007
Simple yet very fun. Keep up the great work! :D Also, I <3 the graphics
Hahaha, oh my god that's hilarious. :D I just flung the bird with the beanstalk. This game rocks. Make a sequel!
Oct. 21, 2007
This game is crazy addictive. :D
Jun. 15, 2007
I love it. Keep up the great work. :D
Apr. 06, 2007
Did you ever play that one SNES game called 'Out To Lunch'? I'm getting some deja vu. Good game. :) I like the way he runs.
Apr. 01, 2007
Woooaaaah.... now that's entertaining. :D Psychedelic. Keep up the good work.
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