KaluzaKlein's Comments

Game comments and reviews

Anti-Idle: The Game

Oct. 28, 2010

-2

@shinki Your comment confuses me. "the hero sword is pretty much a tank..." Hero sword might be a good melee wep for the average user/that you can buy, but pretty much all melee weps pail in comparison to the Golden Trophy. srs.

Anti-Idle: The Game

Oct. 11, 2010

5

@heathy123 Red coins are given to people who help improve the game, either by having suggestions implemented, pointing out possible bugs or glitches, contributing art for: new enemies, character, background, etc. So you don't necessarily have to be an artist to get red coins. And you can play the game without ever using red coins. Tukkun has already given the average player plenty of red coins. So please don't ask for more.

Anti-Idle: The Game

Sep. 16, 2010

4

Oh also, not lagging nearly as much with this new version. <3 Seeing better text at lower quality too; very nice. And the printer gave me green coins? k

Anti-Idle: The Game

Sep. 16, 2010

-1

What's this about wanting more exp? I'm level 4,296 and I find the amount of exp I'm getting sufficient. If you're having problems at lower levels, you're doinitwrong. ;)

Anti-Idle: The Game

Sep. 05, 2010

2

Love the new arena addition. Killing the megaboss (why didn't I do that asap?!) and seeing the reward totally made my day (equipping said reward-especially made my day).

Anti-Idle: The Game

Aug. 29, 2010

6

@Flaming_Katana It will most likely be down-rated because you say the game is "Overrated" without explaining as to why you feel that way. Constructive criticism is one thing, but to say a game is overrated without providing reason is quite another.

Submachine: 32 chambers

Aug. 23, 2010

2

Hah, great game. Finding the second topaz is probably the only hard part. 5/5

Solipskier

Aug. 13, 2010

0

Awesome game; Love the music; Once you get going, you really get going, ya know? :3

Take a Walk

Aug. 11, 2010

0

Quite familiar with Kevin Macleod's work; as always, it's excellent. The animation and art are great, and I love the concept of reversing the music when you go backwards. Very relaxing and fun to play. 5/5

2

Forgot about ftd idle for some time (I blame Anti-Idle :P), but I was recently informed that someone said something about it taking me 5 hours to get the high score, then calling the game awful (no comment). To brag about an Idle high score is a silly thing (I don't recall ever doing that) and it took me almost 60 days of idling to get that score. kthxbai.

Anti-Idle: The Game

Jul. 25, 2010

5

@Kobukun A stationary button would be nice, if certain programs didn't exist which can fully exploit such a thing. Yes, people do hack idle games (as silly and bizarre as that may be).

House Idle PRO

Jul. 20, 2010

2

@Darkangel, unfortunately you can purchase every upgrade for every item in less than 24 hours of idling. So as of now, cost isn't something to be bothered by really. lolz666, if you'd like to keep people idling on this for more than a day, you might want to add more content, or make it so it can't be completed in such a short time. Also, my plant turned into a bench and wat is this. :3

Anti-Idle: The Game

Jun. 24, 2010

-1

Didn't notice before, but the max att. and def. seem to have been increased (I now have something to spend pixels on other than hp). making this update all the better~

Anti-Idle: The Game

Jun. 23, 2010

-1

lul @ 2012, yay for finally filling that first spot in the bestiary, also also I like the addition of the drops that increase att, hp and sp. Love the new additions to the arena; was able to fully repair time machine with pixels no problem. :D I don't see a point to the auto-loot feature, though I guess enough people have complained about wanting one.

Anti-Idle: The Game

May. 25, 2010

-7

@SephirothFan There used to be achievements for purchasing items in the shop, but they disappeared.

Anti-Idle: The Game

Apr. 01, 2010

0

Kewl, I guess for those that don't actually pay attention to the exp and coin gain, this is an effective april fools joke. Also, nathan, it's an idle game for a reason k. the whole point is in waiting...

Anti-Idle: The Game

Mar. 31, 2010

0

@Skywind The Equation for number of kills for bestiary bonus is liek N=10^(N-1). So for a level 6 bestiary bonus, it's 10^(6-1)=100,000. Basically, starting from level 1 at 10 kills, you add another zero at the end for the next bonus level.

Anti-Idle: The Game

Mar. 08, 2010

0

Why would anyone think buying the burned rope is a waste of money? You get the 200k pixels back when you refresh the game. Also, the money from printer is based on level now...so yeah, not a bug and not random.

Idle Sky II

Mar. 04, 2010

1

Wonderfully relaxing music, and the game isn't half bad either ;). I'm far too lazy to go to newgrounds, so I'll probably end up leaving this open for the music. <3

Anti-Idle: The Game

Feb. 24, 2010

0

@vucadby: level of garden king has to do with the amount of tree income you've harvested. So the more monies you get from trees=higher garden king level.