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Game comments and reviews
Jul. 01, 2020
Wow this might be the longest one yet! Nice work! One thing that would be helpful is a recap of what happened in the last episode. The last Skybound was uploaded on January 30th and I'm fuzzy on the detail since it's been six months. There are also several grammar errors and dialog problems. There is a ton of text, so maybe have a few people help you go through it? I'm sure people would volunteer if you asked.
Jun. 20, 2020
Perhaps my favorite thing about this game is that Laina runs like Tina from Bob's Burgers
War Lands Suggestions no armor clanging sound while moving add some music, but make it mutable if the map only has one starting point I should not need to select it an extended attack range for two handed melee weapons just touching boxes or barrels breaks them
Apr. 15, 2020
Nicely done! I would like to have esc pause the game, don't see why it wouldn't. Also had the map bug where it is just your icon and no map when you do main menu and back to game.
Jan. 09, 2020
I really like how the level doesn't end until you get all the gold, great job with that!
Developer Reply
Thanks, this option had already been in the game, was withdrawn and now added again according to the comments of other players. Thank you.
Dec. 03, 2019
One of the gems on Kongregate. First got the badge 10 years ago. Wow. Glad I didn't have to get struck by lightning to revisit it.
Sep. 17, 2019
Malice magic is spelled wrong Bear Strenght should be Strength. Also she can only cast it on herself, is that right? Right sign on dog island says MORE ADVANTURES [ADVENTURES] Urtica Leaf was tricky to find the last one, didn't know you could climb the vine at the entrance.
Jul. 08, 2019
Pretty decent if not grindy and buggy. Have gotten write fail, and wrong order messages pop up and stall the game and you always have an ! above your items even if you don't have anything. A bit more spit n polish and it will be a fine game
Jun. 21, 2019
I'm getting a pop in the audio when it goes into the menu or into a level. Its short but makes it difficult to keep headphones on. Great idea to be able to upgrade damage after all your skills are maxed. I expected the red barrels to explode, maybe consider making them green
Jun. 15, 2019
It's an interesting game, I think the controls could be improved. It's a bit confusing if your using the numpad as the numbers don't match up. I would have them the same as the normal numbers listed and may add jkli with i being bomb. I also tried to play with an xbox one controller but I couldn't move and the only button that worked was jump.
Thank you for playing Jynx980! The controls JKLI are already implemented in the game. The additional controls are listed in the instructions (to the right of the game, it's part of Kongregate's interface). I'll have to get an Xbox controller and setup controls for it! Thanks for pointing this out =)
Jun. 14, 2019
You know how to pierce my very core with fear. It's not from spikes, falling, or even never being able to get pizza again. It's being followed around by a teenage girl who laughs at me and makes sarcastic comments. *shudders*
Apr. 03, 2019
Its a fun game! Here are a few things that could be improved; the cursor, while fitting, is huge. It doesn't need to be on the main part of the game, just the upgrade part and menus. I would still reduce the size 50%. The upgrade menu is cluttered and the costs are in tiny text. Having the stats of the weapon when you hover over to get a description would be a nice touch. If you don't have the magnet, it's possible to miss the coin you get from the bosses. You can also get hit after the level ends. Having any coins on screen when you complete a level should be collected even if you don't have the magnet. Doing this would also let you remove the second or so you have after you beat a level and not let you get hit.
Hey! Thanks a lot for the very important feedback! We'll work on it as soon as possible. Thanks for playing the game! :)
Mar. 16, 2019
Clever take on a shooter arena. I would like to see a couple things; 1 second of invulnerability when you get hit so you don't take several at a time and speed upgrades for my redheaded candyman
Invulnerabilty will be added on the next update. And i will think about adding speed upgrate.
Feb. 21, 2019
Found these, hope formatting works ok [soil, pond water, blue fruit ending 2] [earthworms, fish from pond, honey ending 3] [pond water, irragate farmland ending 4] [red fruit ending 5] [bees ending 6] [cherry blossom, honey, blue fruit ending 7] A suggestion I have is that on the CGs tab have the ending number and name on the selection since they are not in order, as in ending 7 in not in the seventh slot.
Got it.
Feb. 07, 2019
Ha! The joke's on you cat! I was poisoned!
Jan. 11, 2019
I'm no genius, but instead of spending all that gold maybe just cut down the bridge
Dec. 27, 2018
If you could swap the numbers and locations of the skills from right to left it would make more sense. 12345 instead of 54321.
Oct. 15, 2018
Excellent level design! Was the right amount of challenging. Some good tunes too. Nice job!
May. 17, 2018
Use/talk to Cough's head from inventory for the missing clue.
May. 15, 2018
Neat concept and well balanced. Looking forward to the sequel!
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