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Game comments and reviews
Jan. 29, 2019
I don't really understand well how midas function, but it seems not really usefull to put it on autocast, maybe we should be able to select auto spells...
Jan. 09, 2019
Tanks for your answers TERRA0NOVA!
Jan. 05, 2019
What do I do if I get the cyborg eye before capturing a water spirit, I can't put the spirit goggles back. Maybe there could be two eyes slots and a spirit monocle...
Developer Reply
You can surgically remove cyborg equipment where you installed it, but you'll lose the resources it cost to install it.
Sep. 07, 2018
The game is short and lacks a way to keep interest, if you keep it short, adding at least a small story would help. Or you can make a complete rogue-like system.
Aug. 05, 2018
I see noting exept the interface, normal?
Mar. 16, 2017
Really nice, I want mooore!
Sep. 21, 2016
It would be fun if prestige would offer choice instead of static bonuses. For now, it's easy to prestige and most bonuses won't be usefull before your next prestige, prestige has to be harder each time or the game will lose sense. Some fun bonuses from a list like this one: - improved starting gold - improved retirement village income - improved prestige points gain speed - reduced leveling and upgrade cost - special upgrades like exclusive classes Actual bonuses are good, but since they have a cap, allowing points would be best for a longer experience, maybe each class could be improved separately, personnally, I would nerf prestige, but allow choices.
Sep. 16, 2016
Seriously, I think that healing should rather be based on hit points recovery speed than a fixed time, because sometimes it's not worth it to wait. And, as I said in a previous comment, scouting has to be divised by the number of guildians in the zone or a total number of exploration speed. Each guildian category could have a distinct exploration speed, the total exploration time would be higher, but divised by the total exploration speed of guildians in the zone, so exploration could benefits from leveling up your guildians.
Sep. 10, 2016
If not already the case, I think that for more balance and realism, exploration time should be divised by the number of guildians on the zone. Also, something fun would be to create scout guildians that have a bonus that reduce exploration time.
Apr. 28, 2016
This game needs a way to do friendly pvp.
Mar. 31, 2016
5/5 The concept is great! The game is perfect, a beautifull story! Sure, we all want to know more about the characters, but it's just enought to serve the story purpose. Our attachment for them certainly due to the devellopper's talent! I'm hoping for a sequel or other games like this one, maybe with more choices and mutiple endings, but keep your style!
Mar. 13, 2016
The game really needs tab, villagers, building, components, tools, raw materials, all need their own tabs.
tabs multiply the number of clicks to craft an item. For instance, if a door is in one tab and walls in another, it adds 2 clicks to crafting a hut. If you don't have doors and you hover over the hut item, the door item is highlighted to show you what you lack, but it's in another tab and can't be seen.
Mar. 10, 2016
There is a serious problem with accents in french, maybe I would try the game without this, but, at least, add an option to change game language Please!
Sep. 07, 2015
You can see conversion/sponsorship on the achievement panel.
Jan. 22, 2015
There is a new bug (at least for me), my dillo stops to move and remains stuck in mid-air and some coins continue to rotate around him. Also, I can't have kongpanion bonuses I would have got before the last bug was fixed.
Nov. 28, 2014
If I do something else on my broser than playing the game, I must refresh my tab. If click on a tab in the game, often it bugs and I have to refresh too. Otherwise it would be a good game, but I have to refresh too often.
Nov. 22, 2014
about evolution, it would be fun to know if stats are cumulatives with thoses before rebirth or not, before saying there is a bug.
Aug. 22, 2013
Maybe graves could be made solid...
May. 02, 2013
too short!
Apr. 19, 2013
I think that what make our world so grey is videogames! They are fun, but moderation is always better...
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