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Game comments and reviews
Aug. 18, 2019
Have 6 Heroes, Highest Floor is 31. after doing the math and trying out multiple builds I came to the conclusion that the Tank should be the only non dmg person in your group (Sure you can survive longer with heal Clerics but the push you gain doesnt net you more XP over long periods of time) Given that I Chose to go Armour over having my Tank split points between Healing and HP Since having to upgrade 3 prestige things over 5 seemed like a easy choice to me. so i pump all my points into XP, DMG, and Armour. and Try and Farm XP as fast as possible since pushing Floors and a drastically slower rate when the Floors jump in difficulty so much gave me worse gains when i tested it side by side.
can you talk to kong about a chat room please, would reduce comment clutter and allow people to discuss the game in a easier forum
Aug. 16, 2019
@Zeeeeeej Scroll bar shows up and you dont try to scroll down?
Sep. 21, 2017
was actually rather easy to beat, Cant wait for this game to get badges. Can see myself spending some time trying to figure out how to get the highest possible score will check up on this game in a week or so to see how much you get done with the Highscores and Kong API
Developer Reply
Thank you so much! I am not confident about badges though, only high rated games get these. Score I plan to ad, that should be finished soon. EDIT: Highscores are now activated! They were recorded properly all the time, just not shown. So your previous score should already be there now. Also, thanks for better ratings in the meantime! I guess no harm in putting a few badges if dear people of Kongregate want me to!
Mar. 06, 2017
Game doesnt progress when in a different tab and is very slow if im playing another game and its running on the other monitor
Feb. 22, 2017
been playing fine for the past week and now i get a grey screen not quite sure what happen
You won the lottery! You logged in just as I was uploading a new build, and the Kong servers hiccuped! It should work now. :D
Feb. 16, 2017
I would really enjoy being able to control which zone we start out in, being able to farm certain runes will add to the complexity of which area is best to grind
Hey thanks for the feedback! I agree, that might add to the complexity. However, it might reduce some of the decision making, in that you'd always know, "Ok, go to Zone 1 to farm to health farmes, zone 10 to farm power runes" and etc. At the moment, you can farm runes in a couple of ways: in Raids, if you like the Rune drops, keep recalling before beating the Boss; in Dungeons, where you can re-roll to get the Runes you want before hand. In addition, once you progress much farther in the game, you will unlock the Runic Alter which lets you create Runes from other Runes. Cheers!
Jan. 29, 2017
Really need to have the Balls start bouncing instead of at a stop when its a new ball or improved ball, Also no having the reset meta-energy upgrades thing is a pain
Jan. 06, 2017
My right ear really enjoyed the sound effects
Good catch, thanks! I just released v1.10 with a fix for this.
Dec. 19, 2016
cool game , its very simple once you figure it out tho larger or smaller numbers dont really effect the difficulty of each indiv puzzle.
Oct. 28, 2016
This game very closely resembles Kairosoft's Ninja Village so imma stick with it because i loved that game. The AI for villagers are a bit off im kinda sad that workshops will not stick with 1 product and it messes up my product chain i try to create because the villager will take lets use wood and bring it across the map to the other workshop. Other then that everything is cool.
Thank you for your support of our game, the forum is still set up, after building the forum, we will publish some useful game skills. And have fun in game!
Apr. 12, 2016
Seem to keep coming back to this game because its just soo simple i can leave and come back buy stuff and go on my way (love that type of idle game). Really would like to see the use of hotkeys for Switching markets and tabbing production and upgrades, would really help speed things up
Apr. 11, 2016
Heroes not leaving rooms is such a needed addon, also for the battle simulator skipping the day doesnt effect it, not sure if intended or bug
Very Kairosoft esque LOVE it
Dec. 16, 2015
Game seems cool, Really think you should take the game down and re-release as a Beta if you are going to keep working on it (even if its a week or 2 to get the content you want in). Game is under 3 stars and could probably be 4-5 stars when completed but this build is not worthy of it and the Ratings will stick.
Completely agreed. This is the Ludum Dare Build of this game. It was made in 72 hours, and has to stay this way for 3 weeks. Meanwhile, I'm working behind the scenes, finishing out all the planned content, getting bugs fixed up, and will be taking this version down and relaunching the new version around then. Thanks for the feedback :D
Nov. 04, 2015
You serious? Play more on mobile? no
Jul. 23, 2015
YEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAA 4/4 baby
Jul. 07, 2015
The increased gold and xp seems to not work after i reload the game... something is not loading correctly
Jun. 07, 2015
also something to auto put crafting stuff into inventory
Would like to see a way to unlock the view from the hero. After i did the tutorial i restarted and made and enclosure and put food and water in it and really just want to see it for now
Just thought about this: maybe I can add a remote surveillance camera that you could craft. Then, wherever you go you can use the remote to check in on the location where you placed the camera!
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