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Game comments and reviews
Jul. 04, 2012
I haven't understood what was the point of this game... Is it based on luck? Whatever options you'll pick, it's just about choosing the right direction when a new wave appears. Moreover, you don't know about your shield status, your opponents life points or damage value (knowing which one to avoid in priority would be appropriate!)... Well, I guess I'm not the only one who couldn't enjoy a game that has however a potential, maybe with a scenario as well?
Dec. 15, 2011
Could we please steal the mushrooms of other bases when we attack them?!!! They seem so yummy!!! :)))
Dec. 02, 2011
Special comment for the developper: this game is truly great but somehow too easy to go through the final boss... It's even possible to get to the final boss without having to go through the side missions... Maybe not giving away so great equipments early or making sure that enemies' fighting abilities are adapted to the hero's skills would "improve" that fighting challenge? Anyway, thanks a lot for that version that provides somehow an idea of what Neverwind would have been before its final version!! ;)
Aug. 20, 2011
How can you find anything with such a poor quality picture...?
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