Jeffro's Comments

Game comments and reviews

Thing-Thing 4

Apr. 04, 2008

0

Random angles of fire from smg. old recoil was better. Key mapping doesn't save after I die.

Thing-Thing 4

Apr. 04, 2008

0

Oh, and putting the “back” button RIGHT ON TOP OF YOUR WEBSITE BANNER so that you accidentally click it a bajillion times instead of going back also sucks. Hear-Hear!

I can't believe there are no of music or sound controls. Are they difficult to program? Huge resource hogs? Or are we just pigs heading to the slaughter from auditory hallucinations of repetitive music and sound effects. Or, should we just count ourselves lucky that there aren't yet audio advertisements. All I can say is thank you FLASHMUTE: http://www.indev.no/?p=projects#FlashMute

Thing-Thing 2

Apr. 02, 2008

0

Jump is nerfed, works only when I don't need it.

Needs a damn volume slider!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Grid16

Mar. 19, 2008

0

Um...how to mute?

SHIFT

Mar. 18, 2008

0

P to pause, then suicide is available

Pillage the Village

Mar. 07, 2008

0

Also, trigger a spell when there are just houses, then wait until mana recharges before moving a house and using that spell. Dropping a cage or anvil over a house and then quickly grabbing the house is sometimes quite effective.

Pillage the Village

Mar. 07, 2008

0

The powerglove is immune to the swordsmen. Use it to trigger the sword attack then squeeze them into dust.

I enjoyed the game, but it did not save progress or award badges. So much for finishing the whole thing.

The Unfair Platformer

Feb. 14, 2008

0

Blue flag is halfway.