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Game comments and reviews
Apr. 06, 2013
Just started out and its hard to get going. Resources don't produce fast enough or there aren't enough rewards. Its a good game, but I don't have the time to get on every 30 minutes and collect my scant amount of resources. You should start us off with more or let missions yield much more to get us new players interested.
Developer Reply
Thank you for your feedback. We will see what we can do about it! We don't want players to get bored, but you have to consider the fact that the game HAS the element of a time management game as well. :) [Update] Story and Repetitive quests rewards have been re-calibrated to offer a smoother game experience/progress, especially for new users. Also, only Gold is required for healing.
Mar. 06, 2013
I'm finding it hard on how the people pick good paintings. made my own manifesto using what I'm good at and have made a number of masterpieces and I get refused everytime. Use the same 3 options in other forms and I get top 3. Seems like it needs work. Love the game 4.5/5 Just because of that 1 issue I've found and it being very linear. Hope for a sequel.
Feb. 20, 2013
There needs to be a better way of buying liquor. I mean when i have 3 places that have just under 500 each, but thats all i can get it gets annoying. Its more tedious. YOu should make it so that we can buy liquor all from one page and not have to jump to each place.
Feb. 18, 2013
I've found a problem. I bought 2 armor and 1 head piece and now after i reloaded them they aren't in my inventory and the money is also gone. Can we get a fix. NOt wanting to purchase anything if i don't get to keep it. Also thanks for another great game.
Feb. 17, 2013
One thing I've seen in other games that i feel would be beneficial would be an energy reduction for continuing. Nothing massive, but instead make it again the full amount make it like 20% less. Of course there is a draw back of having the health from the previous level. So there is a reward for continuing and a risk. But so far a pretty good game.
Jan. 31, 2013
Completely unplayable. Can't use any of the controls without throwing everything around. YOu need a bit more of a tutorial than just here that the buttons now figure it out. Its hard enough picking up the needed tools without sliding them across the room and losing them.
Jan. 13, 2013
Maxed bow out at by lvl 5. Sat in the middle and let the game line up the enemies to get knocked down. Simple easy not sure if i'll continue from were i'm at. lvl 8
Dec. 22, 2012
After many minutes of eating the north pole has become nothing more than a giant flying worm with a santa hat.
Nov. 19, 2012
so far a great game, but I can't seem to get pass the door with the tale. The symbols are just to vague to decide
Nov. 05, 2012
I know everyone loves candy, but why do monster love it so much that they refuse to evolve without consuming enough candy?
Oct. 29, 2012
The only problem I really have with the game is that the objectives would keep coming. I hate completing the 3 objectives and having to stop to get three more. Other than that I can't stop playing right now.
Oct. 22, 2012
Is it just more or after entering the pit I can't hit ANYTHING. After I use metsu which let me kill anything before, now I can't kill anything.
Jun. 29, 2012
I'm going to echo most others and say the stress system sucks. It seems very unbalanced unlike older games, that or I found better resting places easier. Also when i miss 5 times in a row, it gets really annoying that I don't get stat boosts for fighting. Good game, but its extremely unbalanced. Balance out everything and it would be 5/5, until then its only 3/5.
Mar. 18, 2012
The one thing I've noticed that the AI can do that I can't is get a second chance. If the ball bounces off the bar and my team gets it they will take another shot. You should let the player get the same chance if we are in range. It would make it more realistic, even though its a sim.
Feb. 23, 2012
I think you are missing the point hayahayaha. This game is not meant to be unbeatable and every game has bugs when it first comes out. Its meant to see how smart you are building and conquering. Before you start complaining about a game make sure its actually bug free and you understand the developers intentions.
Feb. 01, 2012
This game is no different than the thousands of games on facebook. You can say this game has story, but a good story is not going to keep people playing. People don't care so much about the story. You can't bank on it to get you players. You actually need good gaming which this lacks and originality, which this also lacks in its game play. It will keep people entertained, but you aren't going to get to many people coming back weeks/months later.
Nov. 10, 2011
if you want this to be even a bad game you need to step it up. I click on something and it wont' open up for 5 minutes. Somehow i've managed to upgrade almos everything to level 2 and I was clicking to upgrade from level 0-1. I haven't even got pass the skills mission and this game makes me want to give up $10,000.
Aug. 20, 2011
I"m going to be one of those people. I don't have the attention span to keep up with this game. I'm not going to rate it down since I didn't actually play it, but It would help if the info was more condensed and it would get you more people, but it may lose your initial image.
A lot of potential. I wish there was a way for you to repair buildings. That and the first boss battle is ridiculous. Its to OP that early in the game. If you want higher ratings you should tweak it a bit and make some changes.
Aug. 05, 2011
It would be nice to know what damage control means and what each award is.
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