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Game comments and reviews
Aug. 19, 2012
Was waiting for days to get the 5 special visitors, but as soon as I upgraded my liquor store, four show up instantly.
Jun. 24, 2012
Why do all the chicken 'wings' look like chicken legs?
Dec. 25, 2010
Aside from the fact that music games are unplayable on slower machines without a larger window for hitting the right note, it seems like a ridiculous mistake to have holding down a key count as multiple key strokes. One missed hold note (or notes) and you've pretty much lost unless you lift your finger(s) up right away.
Aug. 11, 2010
Clever game, but white blocks against a white background? Some other colour might have made them more visible, especially in the larger levels.
Dec. 13, 2009
It's really the first level that's a bit too tough, the rest are pretty good though. Finished with 39 continues.
Dec. 04, 2009
I don't think I've lost a single game that wasn't caused by the game freezing and then resuming without the balls actually stopping. A shame, because it would otherwise be a fun little game.
Oct. 13, 2009
First!
Aug. 13, 2009
Clever in its simplicity. I really enjoyed it. I got 124 on my second go, so maybe that second badge is a little too easy, but I'm not complaining too much about that.
Jul. 29, 2009
I thought I was being a bit unreasonable thinking less of the game when it seemed to force certain game conventions such as item collecting in what looked to be an original idea. When I reached the final boss, an incredibly tedious experience that really wasn't needed, it confirmed this is a missed opportunity. A shame too, because I was actually fairly fond of this game until then.
Jul. 24, 2009
Terrible controls and absurd AI. It's like playing a terrible 16 bit sports game.
Jul. 18, 2009
Thank you for reminding me why games like this stopped being made 20 years ago. Although in those days, absurd difficulty was a ruse to get people to spend more quarters. Aside from time, I'm not sure what this game is trying to get from me, because it certainly isn't offering anything worthwhile in the realm of enjoyment.
Apr. 10, 2009
Excellently made game. Beautiful music choices.
Mar. 06, 2009
The only thing offensive about this game are the terrible controls and numerous bugs. I have yet to play a decent fighting game made with flash, and this continues the long standing tradition of garbage.
Feb. 07, 2009
Poor pill spawning, terrible bugs, and ridiculous slowdown. How did this game get badges?
Jan. 07, 2009
This game could have been a lot more fun with a better interface. I understand it's supposed to remind one of a guitar, but it's completely at odds with the shape of the keyboard and how your fingers are laid out.
Nov. 30, 2008
They say that more than one critical bug is a huge detriment to a game. What do you call it when you encounter more than that? I'd go back to playing this, but it's not worth putting up with my entire inventory disappearing or having my characters lose their skills.
Nov. 27, 2008
Terrible game. Ingenious idea for a game over screen though, pumping up that dreadful music to maximum.
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