JFF_Gh0st's Comments

Game comments and reviews

Tactical Assassin 2

May. 27, 2014

2

Damn should have seen the comment on the glitched last gun sooner. Wasted like 20 shots on the sattelite dish before I reloaded and used a different gun -.-

Creeper World: Evermore

Jun. 17, 2013

3

Jun 16 was one toough cookie. Moved city to the small plateau on the right, built 2 mortars to distract the creeper and filled the rest with reactors. Then reclaim the small bay to the south with 1-2 blasters and work your way from there. Good luck.

Knightmare Tower

Oct. 25, 2012

1

Flying at 900+ lava catches up....

Microbe Kombat

Sep. 22, 2012

2

Seriously. The last level... 1v4 in the beginning with them being way bigger than you and invincible to viruses. Then the stupid eating mechanic...you are sure to be infected at some point giving you a timewindow of maybe 5 secs to eat split enemies before they are too big. And there is 4 of them splitting...that's fair.

-4

10 sec game. I like.

Geez. I really like this game, but at least make some of the challenges possible...the placement of vip and extraction point on level 7 of the easy pack for example would mostly require a straight run which is denied by the guards of course...

Focus

Mar. 12, 2012

4

Wow, at some point the original difficulty became plain unfair! MY fingers are bleeding Q.Q

Focus

Mar. 02, 2012

5

Oh man aiming with the mose would make this so much easier!

Elements

Mar. 01, 2012

0

Yeah, I've been browsing different wikis for like 4 hours now xD

Elements

Mar. 01, 2012

2

@qazzaq123: Thank you, good post! @Barragor: If I dont even know exactly what a skill does, like the crusader only being able to target weapons it is a bit harsh to lose the quants without being able to effectively use the skill. Same aplies to mutated creatures with skills that are new to me (if they dont get explained ingame) for example. And I do not really see the difference between cancelling a card and a skill...as explained in the link from qazzaq's post it is not intended to punish the player for klicking a skill in error.

Elements

Feb. 29, 2012

10

Cancelling abillities should give back the used quants.

Elements

Feb. 27, 2012

1

The time limit in PVP should really be lowered. Most ppl are taking forever :/

Elements

Feb. 23, 2012

8

Great--10 Pillars, no Monsters. At least there are hardly any Pillars left in my deck. What I lost already?!

Warfare: 1917

Dec. 08, 2011

4

Enemy Units killed: 42 Units lost: 1 (Tank) . . . Our men surrendered... wtf?!

K.O.L.M. 2

Nov. 24, 2011

0

Yes, K.O.L.M. 2 what a nice surprise! You just made my day :D

Heir

Oct. 16, 2011

7

Restartbutton on time trial would be nice! Other than that, very nice game :)

Protector

Sep. 19, 2011

2

Not David Blane, but Uri Geller ^^ lรถl

3

Lol, one of the top comments has -2 xDDD

Kongregate the Game

Aug. 25, 2011

5

When I read the comments while loading I thought: Can't be that bad, can it? Boy, was I wrong.

Bubbles 2

Jul. 03, 2011

2

Just the fact, that i beat my previous best of 1000 and something, suddenly by over 3000 points shows how much this badge and game depends on luck in finding the right upgrade at the right moment. Very annoying game due to very bad controls and luck requirement.