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Game comments and reviews
May. 14, 2012
Aside from the bug where you can buy the same chassis over and over and over it's not a bad game.
Jan. 12, 2012
I completed the game for 15 points, and a lot of frustration. The hit detection is terrible, the timing delays between when you're hit out of an event and the time it takes the camera to catch up are very long, the game seemed to lose a lot of interaction, and the distance and height numbers don't actually measure anything.
Aug. 21, 2011
Why is it that this game seems terrible. In Chrome, I would lose control for up a minute, randomly teleport, and I would lose money as my stuff randomly upgraded without my control. In Firefox, I couldn't kill any of the monsters attacking the elevator or the shaft. I have a feeling I'm not the only one with this problem.
Jan. 07, 2011
The good ending is pretty sweet.
Dec. 24, 2010
I was not a fan of most of the music in this game. I couldn't get the quality low enough to keep the game from lagging. I didn't have any audio sync problems until the game decided to go on without me for a few seconds. I didn't like dropping the charge ability because I missed notes before I got to the charge section. Good concept, but it doesn't work very well as a flash game.
Jul. 14, 2010
Great concept, but the controls seem to be pretty sloppy. The jumping delay alone is quite horrible.
Sep. 20, 2008
The game, while visually appealing was a bit short, and some parts were self explanatory, although others were trickier.
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