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Game comments and reviews
May. 04, 2009
Apedog, that'd be a good idea if you could equip Traumatize more than once... fact is, you can't. Ciron, use focus draining attacks. Haunt and Traumatize work well if you're Psychological.
May. 02, 2009
Hydraulic class, available only on Armor Games.... HORSE. PLUS. CRAP.
Mar. 12, 2009
SoarinAce, from what I gather, there's no trick to getting past him. Just time your swings with the frying pan, and you should be fine. Aim for its face.
I've picked up a glitch of some kind. I set my character to look like a complete skeleton, ended the match early and went back to the main menu. I can now only set his head and face, and his hands change randomly. I know of no way to reset the game, and I really don't want to play with his hands flashing like that.
Mar. 11, 2009
Nuts. Now I'm stuck in the Hall 'o Undead Nazis. Jahwal-AWOL won't let me pass through unless I've got six crates of apple butter, and the safe door 'o razor wire got welded shut behind me. Suggestions? John Hancock is following me around for some reason, but I've got no other items.
YoungWalke, when you shoot or hit an enemy, he will be stunned for a nanosecond. Press F during this time while near your foe to grab him, and press F again to execute.
Feb. 23, 2009
JakeMikeJohn, you can't summon the pickle unless you've purified the Three Holy Temples of the Poo, but that's beside the point. Here, you'll have to find the Space Truckers arcade cabinet in the dumpster behind Jake's Chinese 'n Junk and give it to him. While he's distracted, beat him to death with his own clipboard.
Feb. 20, 2009
I can't get past Dark Spongebob in the Corrupted Sea of Tar. Suggestions? I have an Italian shotgun, the papers for the Louisiana Purchase, and the Shrunken Hitler in a jar. He keeps saying to put airholes in the thing, but I can't find anything to do that with...
It's okay, but it could be better. -Some badges require that the player is killed by a specific enemy, but doesn't show what that enemy is. Names don't count. -The background is pretty dark. This wouldn't be such a big deal were it not for the fact that the black blob splat hazards blend in quite well with it. Otherwise, nice effort.
Jan. 30, 2009
It managed to sidestep almost everything I hate about escape-the-room games and turned itself into something unique. Nice work!
Dec. 22, 2008
Just as tedious as the original...
Nov. 25, 2008
Not much to say in terms of actual gameplay, but pure out-and-out cleverness is something I rarely see when playing games. Nice work.
This is the kind of game that I'd only play out of a sense of obligation. No other reason whatsoever.
Nov. 01, 2008
I consider it overtly ironic that after the game requests keeping the hidden character secret... It's posted... Right on... Kongregate's front page.
Oct. 10, 2008
Ehh... There seems to be no way to mute the sound.
Oct. 01, 2008
The scares are exellent at times. IE, the ones involved with cutscenes. The Brother, Mud Vile, that kind of thing. Using scary music with the items just feels... cheap. Uh... OH MAN... IT'S A LAXATIVE! RUN!!
Sep. 18, 2008
Very nice.
Sep. 17, 2008
I loved Anika's Odyssey... And it's nice to see the art's improved.
Aug. 11, 2008
The collision detection's dodgy, your dog moves pretty slow, and the only way you can tell when you can eat larger dogs is when they bring out bigger ones.
Jul. 17, 2008
Sheez. You people whine about people taking their time during thier turn? You must not play chess too often.
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