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Game comments and reviews
Apr. 10, 2010
Possible improvements: time control, better flow of the enemies, upgrades for the blaster as I did not need them after I got the mortar, aoe tower a la bubble td, and similar improvements, adding a quality option would be good. Otherwise it was relatively fun.
Sep. 08, 2009
nice game but a little too straightforward, it's impossible not to manage it.
Aug. 10, 2009
62, this is really a game where you can't watch a movie in the background :O
Aug. 04, 2009
SirZ, have you tried jumping off a cliff and holding down up the entire stretch? It's a counter intuitive system and he is technically gliding, not flying.
Apr. 23, 2009
Actually, I found the ultra gun adequate for the first simple enemies, atleast when the rate of fire has been increased and the damage one shots the minor enemies. Then I just added as many fighters as possible so that I could just sit back relax and watch the dialogue and look at the purdy planes. Liked it and will play the next one.
Jan. 01, 2009
Oil of Vitriol in 40 cycles: c,13,9;t,9,9;t,5,9;b,1,7;m,13,11,90,1,cllorr;m,11,9,180,1,orrcll;m,7,9,0,1,cllorr;m,5,7,180,2,odlcru;m,1,10,270,2,wwwwwjollcrr;m,2,3,90,3,wwwwwjcl1owr;
Nice lvl 2 in my opinion t,8,11;b,4,9;m,5,6,90,2,wwwwwjcrrorr;m,4,11,90,1,wjcrroll;m,8,9,90,1,wjcruodl;m,8,13,0,1,clorww;
Nov. 07, 2008
worked after I restarted. Ignore previous statement. A little short though.
anyone else having problems with the last level and the controls being erratic? Can't get a complete score because of this.
Sep. 16, 2008
too simple, should've had more levels and harder ones.
May. 20, 2008
Liked the concept of the game, quite nice. Too easy though, and I'm at work with an old computer so I had to turn down the quality quite a bit just to get it fast enough to almost become challenging.. In my opinion, the best tactic is quantity over quality. If you attack with many smaller attacks, the enemy will be able to take one of your bases, but not all. And the AI is far too slow.. This game would be great if there were different difficulty settings, where the current one is the lowest. And maybe some more challenging levels with different objects like walls or moving enemies.
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