Iamnotrichard's Comments

Game comments and reviews

-2

Possible improvements: time control, better flow of the enemies, upgrades for the blaster as I did not need them after I got the mortar, aoe tower a la bubble td, and similar improvements, adding a quality option would be good. Otherwise it was relatively fun.

Little Wheel

Sep. 08, 2009

0

nice game but a little too straightforward, it's impossible not to manage it.

Multitask

Aug. 10, 2009

0

62, this is really a game where you can't watch a movie in the background :O

William and Sly

Aug. 04, 2009

0

SirZ, have you tried jumping off a cliff and holding down up the entire stretch? It's a counter intuitive system and he is technically gliding, not flying.

Orbital Decay

Apr. 23, 2009

0

Actually, I found the ultra gun adequate for the first simple enemies, atleast when the rate of fire has been increased and the damage one shots the minor enemies. Then I just added as many fighters as possible so that I could just sit back relax and watch the dialogue and look at the purdy planes. Liked it and will play the next one.

Oil of Vitriol in 40 cycles: c,13,9;t,9,9;t,5,9;b,1,7;m,13,11,90,1,cllorr;m,11,9,180,1,orrcll;m,7,9,0,1,cllorr;m,5,7,180,2,odlcru;m,1,10,270,2,wwwwwjollcrr;m,2,3,90,3,wwwwwjcl1owr;

Nice lvl 2 in my opinion t,8,11;b,4,9;m,5,6,90,2,wwwwwjcrrorr;m,4,11,90,1,wjcrroll;m,8,9,90,1,wjcruodl;m,8,13,0,1,clorww;

Hanna in a Choppa

Nov. 07, 2008

0

worked after I restarted. Ignore previous statement. A little short though.

Hanna in a Choppa

Nov. 07, 2008

0

anyone else having problems with the last level and the controls being erratic? Can't get a complete score because of this.

too simple, should've had more levels and harder ones.

Nano War

May. 20, 2008

0

Liked the concept of the game, quite nice. Too easy though, and I'm at work with an old computer so I had to turn down the quality quite a bit just to get it fast enough to almost become challenging.. In my opinion, the best tactic is quantity over quality. If you attack with many smaller attacks, the enemy will be able to take one of your bases, but not all. And the AI is far too slow.. This game would be great if there were different difficulty settings, where the current one is the lowest. And maybe some more challenging levels with different objects like walls or moving enemies.