IIAOPSW's Comments

Game comments and reviews

Blocks

Jan. 29, 2012

0

This game is excellent. 2 things kill it however. 1. needs a save feature 2. the jumps should be more forgiving. still 5/5

Twin Hobo Rocket

Jan. 28, 2012

-5

kinda amusing. The space rocks are unavoidable. even at min speed. The dialog is cool, but whats with the rip on the stones? I love the stones.

Quong

Jan. 28, 2012

1

You added another dimension of gameplay to pong. 4/5.

Countermeasures

Jan. 28, 2012

3

also arrow keys PLEASE

Countermeasures

Jan. 28, 2012

3

I love this in principle. Needs wider range of view and less cluttered background. 4/5, possibly 5/5 if you fix it.

It's Raining Crates!

Jan. 28, 2012

0

reminds me of omg tangerines

It's Raining Crates!

Jan. 28, 2012

2

I like the concept, the ball speed needs to be higher. Or maybe slower crate progression. Its just not balanced enough to stay alive for longer than a few seconds. 4/5

Angry Bots

Jan. 28, 2012

6

This is a pretty good shooter. The camera angle makes it hard to control and the game play is fundamentally 2d. Sometimes I get snagged on terrain. I would like to be able to use the side room windows/ledges to remotely disable robots before coming across them. At its core this is a game about showing off unity, but that isn't necessarily a complaint.

your hit testing is clearly only being done at the edges of the circle. the falling through platforms is the game killer. since all the platforms are rectangles, and the character is a circle, this is not hard to fix. fix it. abstaining from rating until then.

should have been FAR more developed before a kong public beta. right now its like a loosely connected and unbeatable set of uninspired levels. sorry

RUN

Jan. 22, 2012

2

procedural level gen is broken. puts you in inescapable rooms/situations. character has to much "momentum" IMO. tentative 4/5 but please fix

You implemented the 3d aspect fairly well (for flash anyway). the problem is the mechanics itself are slow. needs -faster plane (space the rings farther out -nearly unlimited fuel or just forget the jumping through hoops aspect and make it a WWI combat game with the red Baron and trenches and whatever else panders to people these days.

Gorillas.bas

Nov. 07, 2011

1

I tried entering "number of players: 0" hoping to teach the machine futility but it didn't work. I guess that only works with tic tac toe?

Paths

Oct. 16, 2011

8

this game is really excellent but it gets ruined by the implementation. 1. it moves to fast. the whole point of a puzzle game is that you have to think through your move. you can't do that if there's only 1 or 2 seconds before you have to move. 2. the grid alignment isn't obvious. please add a visible but ignore-able checker pattern to the background so I can get which things lead where. I'm giving this a 5/5 because it deserves a better rating than it has.

Experimental Shooter

Aug. 13, 2011

11

I'm calling the cops. clearly you have kidnapped Bart Bonte and are forcing him to make flash games.

Drop.

Jun. 14, 2011

-4

why did you do this in unity if you weren't going to use any 3d effects. seems like a waste.

Last Egg Alive

Jun. 10, 2011

117

I think I found an Easter Egg. no wait, never mind

Box Clever Level Pack

Apr. 07, 2011

-5

meh. overrated

kish, you missed the skip button. sorry

Universe Unfolds

Mar. 30, 2011

0

you added acceleration to space invaders. well. at least its not blatant plagerism. 3/5