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Game comments and reviews
Jun. 25, 2020
Man I really wish this had a lock feature... Oh wait, here it is!
Jun. 15, 2016
I really like it, but it's short! :(
May. 23, 2016
The most frustrating part of this game is getting the cassette to do what I want it to!
Feb. 15, 2016
It felt very short, but I love it.
Developer Reply
Thank you!
Dec. 28, 2015
I would really like to be able to transfer my iron plants off of charcoal power...
Nov. 07, 2015
This game runs REALLY slowly on my computer.
Oct. 17, 2015
Too many bugs- ships not displaying in the correct coordinates, cheaty computers, random gold deficits, OP crits. With work I would love it. As it is, I do not love it.
Oct. 11, 2015
It's very pretty, but not much fun and there are a lot of typos. In the first campaign I never got to see how the "vampiric effect" worked because at that point nothing could touch me. In the second campaign it is useless to up mana because it is literally impossible to run out.
May. 11, 2015
Suggestion- Add an option to Autoclean Storage that automatically sends items worth less than a certain amount, like the minimum quality option in Potions.
May. 09, 2015
I don't see a point in crafting handles and heads separately. For the same materials I can just make a much better pick!
Mar. 27, 2015
This game is super boring.
Nov. 25, 2014
Anyone else notice the cracked-looking font is from Minecraft?
Oct. 01, 2014
I see you swiped a bunch of icons from Warcraft...
Sep. 02, 2014
My offline production does not work.
Apr. 03, 2014
It feels like Diablo meets Hack Slash Crawl.
Dec. 30, 2013
Why is max rank stats not max?
Dec. 11, 2013
You should change "Shop" on the pause menu to "Quit to Shop". I was on the last area and it made me start over!
Nov. 21, 2013
NOBODY wants to run around and pick up coins. NOBODY.
Sep. 25, 2013
+1 Hat of Returning
Sep. 12, 2013
I believe that a chain build should not take up multiple spots in the queue. If I build a level 2 whirligig and it needs a level 1 gizmo that I don't have, ask if I want to chain the build and take all the materials for both out at the same time and add their crafting times together. Similarly, if I want to grind this level 1 bling, I'd like to be able to lock the crafter into that item so they just keep making it until they run out of materials.
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