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Game comments and reviews
May. 19, 2015
If you're having the invisible villager problem and a weird box off to the side, you've got the game zoomed in too far and need to zoom it waaaay back. Upvote so people can see!
Apr. 18, 2015
@lipfi - for challenge 12 I had most of the upgrades already but most important is traps. I stopped manually controlling my ranged units and let them auto while just spamming the hell out of the overcharged (AKA short cooldown) traps and spells. Spam traps as quick as you can and pretty soon the whole floor is carpeted with them - just dont put mines near your melee dudes!
Nov. 23, 2014
MUST READ IF STUCK WITHOUT GOLD FOR SHIP/CATAPULT: Obviously it is incredibly frustrating when you've killed all the enemies and have to wait for the periodic gold income - the only source of income is the barrels game, but there is an exploitable glitch allowing you to guarantee you never lose. When you make a choice and the scores of the barrels are revealed, if you've got the losing barrel you can quickly click X to return to the map. If you do this before the barkeeper says anything your gold amount will not be updated. I'm writing this hoping that this massive gold farming problem is fixed and this glitch removed in a future update, but until then this is the only way to play the game wihtout getting incredibly frustrated. Please upvote to keep current.
Nov. 15, 2014
Lol, 'I don't know but I bet he isn't Dendi' xD
Oct. 25, 2014
@aoselek - just guessing, but '+50% rare item' probably means its gonna happen 50% more often, rather than 50% of all drops are rare. so if it was a 2% chance and is increased by 50%, it becomes a 3% chance, not a 52% chance
Oct. 11, 2014
Tip for the impossible badge: The tricky bit is the loot survival run - 50k needs skill and luck, but the priorities for getting it are: 1: Keeping your combo alive, and when it's high (25+) aiming to hit the running brutes and red mages (3-400 per kill) 2: LIVING 3: Chests - ignore everything else.
Sep. 08, 2014
Badging old games? THIS ONE PLEASE!
Sep. 07, 2014
Report missing achievment button?
Jul. 18, 2014
press R then Y and your entire game is deleted.... Nice.... I thought i was restarting a puzzle...
Jun. 30, 2014
Sooooooooooooo some bugs: The glowing bases indicating that your cats have leveled up are bound to the wrong cats (so when you spend the upgrade points of one, another's glow will disappear). I had some trouble starting the 3rd level as it appeared 99% of my stamina had just disappeared - this kept recurring until i got a ton of new stamina. ALso - love the kill/equip concept and mechanic, but the points made about it being unwieldy and needing a better layout is very true - I'd recommend the ability to save custom sets while you experiment. Great game though
Jun. 19, 2014
OK so my first thought was 'not another crappy CCG game with badges' but this gameplay is... actually kinda innovative, what with the way the cards cycle. I'm grudgingly impressed.
Developer Reply
Thanks for the kind words! We'd like to think we offer something quite different from other CCG's out there :)
May. 14, 2014
Personally, I'd prefer it if rather than instantly punishing me if I mis-click, the game gave me the option to fill the entire board before hitting 'check answer' and being graded.
Apr. 28, 2014
@infomage - while in a level there's a transparent ? in the top right corner. Took me AGES to spot xD
Apr. 06, 2014
3 levels in. Love it
Mar. 15, 2014
great game. Still a bit rough around the edges but even so 5/5 for originality and the generouscovering of awesomesauce
thanks. glad you dig.
Mar. 12, 2014
Did entire game in one sitting using double pistols and all the passives/automatic weapons. Practically identical to the other game.
Feb. 25, 2014
Saddest part was going off the right side of lvl23 - it just restarts the scene at the graveyard :/
Feb. 16, 2014
lol @ iron manx :P
Feb. 15, 2014
omg lvl 5... finally...
Jan. 31, 2014
Little tip: once you complete the main story you can farm RP incredibly easy in Rescue OP mode :D
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