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Game comments and reviews
May. 30, 2010
Starts out too hard, becomes too easy. Last level is a case study in boredom. 3/5
May. 27, 2010
I got the hard achievement killing 18 enemies. You need ton know that you don't have to kill an enemy when kitty hits them, if you kill yourself before kitty kills them you can simply move them. In this way you can manoeuvre most of the enemies into dodge-able positions. Secondly you should use death as your primary means of travel. All you need to do in most rooms is get in, grab the power up and die. The only enemies you need to kill are some of the stalagmites and the pink guys. Please rate up as this is good information for getting that tricky hard badge!
May. 15, 2010
Ok, this is a really good TD game except that the two most difficult enemies can't be stopped by towers, which in a TD game is not just annoying, its just bad game design. Ninjas can just go undetected by all your towers, forcing you to kill them with metors and meaning to kill the Ninja champions can't be done without a ton of upgrades. Additionally because the Assassins have a 50% chance to dodge every attack they have the possibility to walk through your entire defence taking no damage. This will probably only happen once a game, but it shouldn't be happening at all. It should be noted that these problems become very obvious when getting the hard badge, otherwise they aren't to much trouble. If you want to make the game more difficult then increase the health of all other enemies as they are arguably too easy.
May. 12, 2010
A case study of slick presentation, amongst everything else.
Mar. 21, 2010
space bar gets out of the tank, cmon guys...
Mar. 20, 2010
To defeat entity simply stock up on all energy refill items of any kind you can get your hands on, buy and max out reflection barrier and a few other skills, buy a ton of bosskilling missiles then just use reflective shield over and over again for about 20 mins while shooting. Really easy, but really long. Repost if it gets buried.
Mar. 14, 2010
Hard badge in 6:48! Remember, dying adds time and killing enemies minuses it
Jan. 17, 2010
Let me sum up this game: Everything but ghosts = 5/5. Ghosts = RAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. THEY ARE BROKEN IN SO MANY WAYS.
Jan. 10, 2010
19:17 for Spawning Grounds Massacre Badge. AND THAT TOOK OVER 5 HOURS TOTAL. 5/5
Jan. 09, 2010
Cut through exposes alot of problems with tower targeting, other than that great game. 5/5. Oh and i got all badges :D
Aug. 02, 2009
epic 5/5
Congratulations! You just won the ะะฐะบะพะฝัะตะฝะพ Badge and 30 points!
Sep. 07, 2008
Finally the hard badge, here's a tip, only build on one side of the web, that way it catches less and is less likely to fall down! one of the BEST GAME(s) EVAR!
Jul. 11, 2008
UPDATE: the last boss is impossible (on my comp at least) because when it tells you to hit left twice the game refuses to let you do it. not that i'm paticualry annoyed, this has to have been the worst game since bounce bounce revolution
the single worst game ever made and who the hell thought this deserved a card????!?!!!?!!1111/!!/1/!/!
Jul. 02, 2008
ok this is a step forward to bounce bounce revoloution in that it is actually a game, however it stops there. In terms of gameplay, graphics, sound it's equally as terrible
i wouldn't really describe this as a revolution, more a white orb bouncing of the side of the screen. Basically it's just a horrific abomanation of a game. It's completely terrible in every way. Nick, what where you thinking?
Jun. 11, 2008
Who ever cam up with the final boss was such a retard (Put at least 30 on speed, i didn't an now it's impossible)
May. 16, 2008
Fix the glitch to get the all the badges to stop people like me from doing it, i got the first 3 anyway, great game 10/10
May. 14, 2008
"all for the combos" lol
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