Gerlicbred's Comments

Game comments and reviews

Mutilate-a-Doll 2

Dec. 19, 2016

2

What were the ragdoll revolute joint limits again? I can't remember for the life of me.

Dead Drunk 1.9

Dec. 28, 2015

0

He will literally endanger his own existence for beer.

Mutilate-a-Doll 2

Dec. 23, 2015

-3

Can we get a Railway Rifle if there isn't already?

Mutilate-a-Doll 2

Dec. 20, 2015

0

Unless it's unfixable, Drag Aim won't work with guns equipped with a silencer.

Developer Reply

Unfortunately Drag Aim has never worked for compound items which is the case for silencer as well. It stops working if the gun is woken up, and joints do that.

Mutilate-a-Doll 2

Oct. 31, 2015

0

Happy Birthday, MaD2!

Mutilate-a-Doll 2

Sep. 27, 2015

5

@jsilletti123 It's not about can or can't, it's a design choice.

Mutilate-a-Doll 2

Sep. 26, 2015

4

I'm honestly surprised that my Smoke Bomb made it in. 0rava's a very reasonable developer!

Mutilate-a-Doll 2

Sep. 22, 2015

11

0rava, is a 'Fireproof' Property at all possible? Thank you in advance.

Developer Reply

Elemental resistances are not planned currently. Too many items that apply different kinds of effects that would have to be accounted for.

Mutilate-a-Doll 2

Sep. 21, 2015

1

@Desway, Blood Vessels technically count as organs. So, no.

Mutilate-a-Doll 2

Sep. 17, 2015

5

0rava, I was wondering, why isn't anything with a fuse or candle triggered by contact with fire (or water, respectively)?

Developer Reply

Temperature is an item-wide property, so there's not really a proper way of making only the fuse light the item. Meaning that you could light/extinguish a candle by heating the base, which is a bit too weird so it just doesn't happen at all.

Mutilate-a-Doll 2

Sep. 13, 2015

0

If this can be fixed, Ghost objects, when attached to a ragdoll (using a Weld if needed), will still hinder the ragdoll's ability to stand and function.

Mutilate-a-Doll 2

Sep. 12, 2015

4

@carey__man you can have a singular custom item, just select it and use the Detail Tool (default key M).

Mutilate-a-Doll 2

Sep. 12, 2015

1

Thanks for your replies, too, I appreciate it.

Mutilate-a-Doll 2

Sep. 12, 2015

2

Is it at all possible to have ANYTHING that has the Alive property become a head when attached to a Torso? I want to make an unbreakable stone man.

Mutilate-a-Doll 2

Sep. 12, 2015

17

0rava, if multiple items are selected and moved behind, ALL of them should go behind. Not just the one that the Detail tool is used on.

Developer Reply

Other than Mass Clone (which is a special case functionality-wise) none of the tool's functionalities work with multiple items. It's quite complex to make work consistently for all the stuff, so it just doesn't, currently.

Mutilate-a-Doll 2

Sep. 11, 2015

0

YEEEEE SMOKE GRENADE

Mutilate-a-Doll 2

Sep. 10, 2015

3

0rava, If the object is invisible, its blood should be too. (if it has any, that is)

Developer Reply

Not feasible. Particles aren't attached to any specific body, they just spawn. And there are way too many effects to consider, would have to manually modify ALL of them.

Mutilate-a-Doll 2

Sep. 04, 2015

12

READ THE FAQ, please. I'm getting annoyed at the comments such as "0rava make organs and bones" or "0rava add AI" or "0rava add more ragdolls".

Mutilate-a-Doll 2

Sep. 04, 2015

2

0rava must have varying "Read the FaQ" statements copied to his clipboard with how often people are asking for stuff...

Mutilate-a-Doll 2

Sep. 01, 2015

4

I'm glad that Custom Items can just be ONE item now. Thank you.