DrRed's Comments

Game comments and reviews

Epic Puzzle: RPG Match3

Aug. 28, 2023

2

hate being forced to do a seemingly endless tutorial. just let me explore

Mergest Kingdom

Mar. 16, 2023

3

stared off well but then felt like another job to do. I don't need more chores in my life.

Zencrement

Nov. 06, 2020

2

no numbers should come out that are lower than what is showing

ANOVA

May. 31, 2019

4

analysis of variance???

Developer Reply

Not quite. :D

Mister Line

Nov. 15, 2018

2

It Needs to be clear that you don't need to cover the bridges in both directions to solve the puzzles! lost a lot of time on this

Developer Reply

Sorry about those bridges, there's only a couple like that. I need to remove them from the levels

Ante Hero

Sep. 22, 2018

0

lags terribly once a few enemies appear.

Forest Floor

Jun. 03, 2018

1

Very solid little game!

Elite Marines Online

May. 28, 2018

-1

Laggy

Marble Challenge 3D

Nov. 12, 2017

0

mouse loses focus when moving off game window and makes changing the view cumbersome

Reaper of the Undead

Oct. 09, 2017

0

Very solid mechanic and feels good. Great start for an alpha build. Looking forward to a greater variety of enemies, maybe with projectiles or rare faster ones. An explanation of the health regen rate would be nice. Lost one heart and didn't know why or when it was restored. The procedural generation winds up being a mostly big open room at higher levels so you're not getting much variety there yet. Stopped a little after 1000 kills using the rifle.

Beam Ball

Aug. 15, 2017

2

laughed at the unlocked story and moved the game from 4 to 5 stars

Idlefall

Aug. 12, 2017

1

so another game with idle mechanic and no objective

Nez: See Everything

Mar. 02, 2017

6

Strategy 3: Don't be afraid to use the restart arrow repeatedly until you get a favorable starting position. If multiple hexs your tracking are mixed in with non tracked ones its going to be a pain to track with multiple spins and collisions. Look for starting positions where the marked hexes are as separate as possible.

Developer Reply

This is a good strategy. Wish I could pin this comment.

Nez: See Everything

Mar. 02, 2017

1

strategy 2: Take your time to allow the initial spots make an impression, and it will be easier to follow. This can be easier or harder depending on whether your in a contrast or low contrast stage. I suspect but can't seem to prove that the black and white background shows up if you have been under performing. I may be reading into it as that would be a pain to program.

Developer Reply

Hi DrRed, the backgrounds are completely random, haha, but it did give me an idea. What if we track progress based on backgrounds, and show the backgrounds where a player performs better more frequently. Hmm.

Nez: See Everything

Mar. 02, 2017

0

Tracking 9 of 10 is a whole new level of frustartion

Developer Reply

And getting it right is a whole new level of pleasure :)

Nez: See Everything

Mar. 01, 2017

0

At higher levels a hint is took for groupings that you can track as a single unit at least through part of the level. It makes things a bit luck based in that different staring positions are much easier than others. Interesting and can be a challenging game once you pass level 40 or so. I couldn't imagine playing through without restating any level though. Stuck on 83 at the moment.

Developer Reply

Hi DrRed. You guys are figuring it out much quicker than expected. I see you're at 97 now. Kudos!

Logic Traces

Aug. 14, 2016

0

I purchased a pack with hints, then left the game. When i returned the level was re-locked and the hints used disappeared

Fillz

Jul. 24, 2016

-9

no wait it is buggy, the dispersing block thing is especially irritating at later levels

Fillz

Jul. 24, 2016

-8

ok not buggy but non intuitive limits on what i can select, and poor interface

Fillz

Jul. 24, 2016

-3

buggy