Doubleshoe's Comments

Game comments and reviews

Idle Hamlet

Jul. 05, 2020

2

@Mechsrule1 on awakening, choose "reset vitae"

Realm Revolutions

May. 09, 2018

8

Also, a "use all" function for animals is needed. Dragging 40+ horses from the bottom up to irrigation is kind of unbearable.

Realm Revolutions

May. 09, 2018

0

You might want to rebalance engineers. Combined with horses from wagons, butchers, meadows and gold mines, my production of both food and gold is rising faster than costs.

Developer Reply

Could you please send me your savedata at echa.spb@gmail.com? I'll check it out.

Red Remover

Nov. 30, 2014

1

morsecode is boring to translate, gogo, do it yourself

Swords & Potions 2

Oct. 26, 2014

4

@Atem, the counting is not an issue, your capacity is combined independently of how much is in each bin...

9

Aug. 22, 2014

1

If you press tiles with the numbers 1 through 8 they play a major scale. That's awesome. I can play music with this game!

GemCraft chapter 0

Jul. 24, 2014

2

@gunhappy every 1k points gives 1 XP

MARDEK RPG: Chapter 3

Jun. 02, 2014

2

@Conqurorman Equip everyone with the 'Resist AETHER' and 'Rainbow Aura Lv. 1' skills, and then use two heavy hitters and two support (I used Mardek, Vehrn, Gloria and Elowyn). Pummel him with your heavy hitters and heal everyone every turn anyone has less than 1000 HP. Whatever you do, NEVER use speedy juices, he will use an extremely strong air elemental attack that removes the effect. Bring lot's of ether and similar, and you should be able to take him, even though it does take quite a lot of time.

Cell Warfare

May. 18, 2014

5

Decent game, but 1. Amorphous+ did almost exatly the same before you, and better 2. The lag kills almost all enjoyment of the game, even with storage at unlimited and quality at low

At least this game tries to be an actual puzzle game and not a 'do as many moves as you can before you run out of time' game. Still, some kind of special feature to make interesting would have been nice.

mini Tower Defence (mTD)

May. 06, 2014

-1

@dyavola That's how this kind of upgrade system usually works...

Hippolyta

May. 05, 2014

4

I like the critique of honor as a guideline for your way of life and fighting; no matter how you try to deal with him, the hoplite always dies.

Protector

Apr. 21, 2014

1

Hmm, cleared this game before I got a user on here, and I distinctly remember a wave preview function which was crucial to clearing almost every single map not labeled "Easy". Rather disappointed that this feature was removed, and for this reason this is now no more than a 4/5 from me.

Get Off My Lawn

Mar. 03, 2014

1

A little tip to save money: Reset upgrades after every level before buying anything new

The Next Floor

Feb. 24, 2014

4

This game gets way easy when you realize a single laser turret at level 1 can hold a floor against everything the game can throw at you. Good concept though.

Swords & Potions 2

Feb. 08, 2014

8

After playing this game for a while, I have come to realize that a page showing your stats would have been very nice.

Found a bug. When fighting Velana, the instructions say you lose if Minotaur Commander dies, but this doesn't seem to happen.

Developer Reply

I will check it again.. Sorry for the bug.

Dynetzzle

Jan. 29, 2014

0

Very fun game, but a bit short. For a sequel, what about doing other types of dice? A 12 or 20 sided would probably be fun (and instantly more challenging).

The King's League

Oct. 11, 2013

1

Awesome game! was a bit of a downer to realize that the characters' stats are capped, though :(

Swords & Potions 2

Sep. 02, 2013

8

@oconnomo You can put things on the road, but you can't confirm before everything is back in the store