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Game comments and reviews
Jul. 05, 2020
@Mechsrule1 on awakening, choose "reset vitae"
May. 09, 2018
Also, a "use all" function for animals is needed. Dragging 40+ horses from the bottom up to irrigation is kind of unbearable.
You might want to rebalance engineers. Combined with horses from wagons, butchers, meadows and gold mines, my production of both food and gold is rising faster than costs.
Developer Reply
Could you please send me your savedata at echa.spb@gmail.com? I'll check it out.
Nov. 30, 2014
morsecode is boring to translate, gogo, do it yourself
Oct. 26, 2014
@Atem, the counting is not an issue, your capacity is combined independently of how much is in each bin...
Aug. 22, 2014
If you press tiles with the numbers 1 through 8 they play a major scale. That's awesome. I can play music with this game!
Jul. 24, 2014
@gunhappy every 1k points gives 1 XP
Jun. 02, 2014
@Conqurorman Equip everyone with the 'Resist AETHER' and 'Rainbow Aura Lv. 1' skills, and then use two heavy hitters and two support (I used Mardek, Vehrn, Gloria and Elowyn). Pummel him with your heavy hitters and heal everyone every turn anyone has less than 1000 HP. Whatever you do, NEVER use speedy juices, he will use an extremely strong air elemental attack that removes the effect. Bring lot's of ether and similar, and you should be able to take him, even though it does take quite a lot of time.
May. 18, 2014
Decent game, but 1. Amorphous+ did almost exatly the same before you, and better 2. The lag kills almost all enjoyment of the game, even with storage at unlimited and quality at low
May. 11, 2014
At least this game tries to be an actual puzzle game and not a 'do as many moves as you can before you run out of time' game. Still, some kind of special feature to make interesting would have been nice.
May. 06, 2014
@dyavola That's how this kind of upgrade system usually works...
May. 05, 2014
I like the critique of honor as a guideline for your way of life and fighting; no matter how you try to deal with him, the hoplite always dies.
Apr. 21, 2014
Hmm, cleared this game before I got a user on here, and I distinctly remember a wave preview function which was crucial to clearing almost every single map not labeled "Easy". Rather disappointed that this feature was removed, and for this reason this is now no more than a 4/5 from me.
Mar. 03, 2014
A little tip to save money: Reset upgrades after every level before buying anything new
Feb. 24, 2014
This game gets way easy when you realize a single laser turret at level 1 can hold a floor against everything the game can throw at you. Good concept though.
Feb. 08, 2014
After playing this game for a while, I have come to realize that a page showing your stats would have been very nice.
Jan. 30, 2014
Found a bug. When fighting Velana, the instructions say you lose if Minotaur Commander dies, but this doesn't seem to happen.
I will check it again.. Sorry for the bug.
Jan. 29, 2014
Very fun game, but a bit short. For a sequel, what about doing other types of dice? A 12 or 20 sided would probably be fun (and instantly more challenging).
Oct. 11, 2013
Awesome game! was a bit of a downer to realize that the characters' stats are capped, though :(
Sep. 02, 2013
@oconnomo You can put things on the road, but you can't confirm before everything is back in the store
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