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Game comments and reviews
Oct. 13, 2010
<3 chiptunes.
Dec. 06, 2009
An interesting take on the avoider genre. Clever.
Oct. 10, 2009
Lol. Great use of what I imagine would have been an otherwise boring flight.
Oct. 08, 2009
Quite a pretty sidescrolling shooter. Hooray.
Three cheers for LudumDare -- but I'm afraid the Kongregate crowd probably doesn't quite get the '48-hours-crazy' designs that result...
Wow. Simple, clever, and oddly amusing. Go Flixel, Go!
It would have been trivial for you to integrate the Kongregate API for high scores here. Why didn't you?
Oct. 04, 2009
Darkruler: Damn, you're right. Bonuses are now included in the run time submitted to Kongregate; I've made the game slightly harder to try to balance out before-and-after scores.
Oct. 03, 2009
Yes! Good Towlr!
Man, ignore these people. A weirdly innovative use of physics, coupled with acceptable graphics and a rockin' sense of humor. I like it.
I can't say it enough -- this is just beautiful.
Not bad, migo. The rotation effect is a nifty change-up every so often.
Kaapola: it is a penalty -- it slows you down. Plus you get a significant bonus if you make it to the end without dying.
Visually stunning. Seriously.
Sep. 26, 2009
Ignore that last; wrong comment box. Don't ask.
Really frustrating to play on a mac laptop, where the vertical resolution isn't quite large enough to see the whole damn game.
This is really effing glorious.
Your pixel art, as always, amazes.
Ah, flixel. Green tutorial ninjas must die!
Sep. 25, 2009
Did I miss something? Because this is excruciatingly generic...
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