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Game comments and reviews
Nov. 16, 2016
Cant log on.. attacking in 2 reams and servers go down...
May. 14, 2016
Laggy lag lag lag lag... complete waste of time... past 2 days have been practically impossible to do any action in game without having to wait 10 seconds +++ ...
Developer Reply
Hi there, we did have some server matters over the weekend. These should now be resolved.
Mar. 22, 2016
Log in to a completed crafting station upgrade, hit the continue button and informed out of sync and kicked out.. relog and repeat..
Hi there! This should be fixed! Let us know if you are still experiencing this.
Feb. 20, 2016
Ok game but ruined by the hobbies... horribly scaled... idled for 3 days (read, left and decided to take another look 3 days later) and still not at lvl 20's with a 7.1 multiplier... That's NOT what an idle game is supposed to be like... fix hobby timing and/or make it possible to keep gaining scalar multiplier from "short" runs to help... not just get nothing unless you go farther than previous time.... horrible...
Feb. 16, 2016
So in order to gain a higher multiplier you have to make it further and further into the game with each "run"?? That's not how an Idle is supposed to work... and as is it'll take me 12h just to get one skill point from 13 to 14 and the hobby has to be at 25 to advance the game?? Forget that...
Feb. 11, 2016
What does resetting even do?? Bonus level goes up but not apparent what has increased.... ??
Feb. 06, 2016
Nice and subtle... and short... 5/5
Feb. 02, 2016
pay to win craptastic game
Nov. 20, 2015
nice... needs a few improvements (visible range, speed up fights, retreat, upgrade/destroy ships, etc) but decent start of a game... needs to be way longer though.... 3/5
Sep. 28, 2015
Pay to win "strategy" idle game.... absolutely crap... not the "new fighting style" promised in the tag... kong why accept these craptastic things?? 1/5, less if i could...
Sep. 24, 2015
Boss somehow jumped through a wall on lvl 2 and i couldn't reach him... lame as hell...
Sep. 22, 2015
energy system = automatic 1/5 .... 0/5 if could do so...
Aug. 27, 2015
What's the point of a save game feature if it won't save... waste of time... NOW i see the warming about it on the side bar, so devs know about it but don't fix it?? 0/5
Aug. 25, 2015
Nice game, needs more zoom levels and randomization... 8-9 rounds played and got asked Cape Town 5 times and Thesseloniki 4 times...
With today's update, more locations have been moved to the first level. This should reduce the repetitions ratio.
Aug. 22, 2015
Nice idea but WTF is going on... needs more work on tutorials and interface... concept 4/5 (from what i can tell) useability 1/5 tutorial 1/5 overall 2/5
Aug. 17, 2015
Why developers make games which have a retarded energy system (ie, attack totems in this one) which limits play is beyond me... 1/5 only because there is no 0 option on kong...
Aug. 14, 2015
Was fun until the free automine ran out... then it became way way way too tedious... need to make the automine perm feature or you'll lose people fast.... 4/5 concept 2/5 playability....
Aug. 12, 2015
45 before having to cheat... who knew there were 3 different Guineas?? fun :)
Aug. 10, 2015
Why a developer would ever want to LIMIT play time on their game with an energy system is beyond me... "hey i made this game but you can only do 5x 10 second actions an hour, cool right??"
Aug. 09, 2015
Awesome game :)
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