DexterNeptune's Comments

Game comments and reviews

Death vs Monstars 2

Oct. 15, 2012

0

Liking it less and less for one main reason - no auto-pause when you leave the screen (which seems to happen way more in this game than in others). This is a pretty much a standard feature in arcade/shooter/action games!

Death vs Monstars 2

Oct. 15, 2012

2

Hmm...seems like a step down from the original. Not quite as fun, and feels a little more chaotic (not in a good way). Original was definitely a 5/5, but this is more like a 4/5.

HUEBRIX

Sep. 12, 2012

6

I feel that this game suffers from a problem that many other puzzle games have. It starts off fun, then starts adding un-fun "challenge" elements (like the one-way and color-specific gates). These kinds of elements always feel artificial to me and end up ruining a good number of puzzle games, just like this one. IMO, the mark of a great puzzle game is staying simple while increasing the challenge, not the addition of extra obstacles and absurd complexity to make the game harder.

My Pet Protector 3

Jul. 03, 2012

1

Constantly having to rest takes a lot of the fun out of this game for me.

Effing Worms 2

Jul. 03, 2012

0

Meh...it's good, but doesn't really seem like much of an evolution from the first one. 3/5.

Psychout

Jun. 07, 2012

7

Brilliant! I love it when I come across a game like this - games that challenge not by making the levels increasingly impossible, but by changing the gameplay level to level. Well done.

Nightmare Runner

Jun. 04, 2012

0

"Faster run" would be a nice upgrade. Gets a bit tedious having to do the entire level over each time, and running through it quicker might help. Otherwise, love the game!

Utopian Mining

May. 07, 2012

0

The best part for me was that you implemented keyboard control for everything. I hate games that use the keyboard for controls and mouse for menu navigation. Great mining game, too!

Johnny Upgrade

May. 07, 2012

1

I disagree with the comment that you should add more levels or abilities. Part of what makes this game so fun and unique is its simplicity. The length seemed perfect to me, too.

Prizma Puzzle Challenges

Apr. 13, 2012

-2

@tamtarter: sounds like a personal problem. Recommended treatment: google.

Luminattis - Demo

Apr. 12, 2012

-3

The mirrors are incredibly frustrating to draw on the fly.

Into the Madness

Apr. 12, 2012

3

I like the part where you walk.

Zilch

Apr. 12, 2012

5

OMG....I've been rolling for hours and still haven't gotten 3,000 in a single roll.

Tripod Attack

Apr. 11, 2012

4

I ran out of upgrades long before I ran out of levels. :(

Zilch

Apr. 10, 2012

1

@Kyndryd: Because this isn't poker.

Magic Safari

Apr. 05, 2012

2

Pretty fun puzzle game. I'm not a huge fan of the scoring system that's dependent on time, though. Other than that, I enjoyed playing it. 4/5.

Haha! Blue car as it flips through the air at 70 MPH and explodes on impact: "Puzzled."

Space is Key 2

Mar. 31, 2012

3

A badge name comes to mind as I try to finish this game: "It's over 9000!!!!!"

Mega Mash

Mar. 29, 2012

1

@charcoal47: sweet childhood rage kept flowing back to my head while I was playing level 10.

4

@SolstaceWinters: They increase the speed of all packets being transmitted throughout the network. So, you can build them anywhere and they help, as long as they're connected to Odin City by the network.