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Game comments and reviews
Jan. 03, 2015
The spelling in this game is abysmal. No excuses for spelling please as pls
Jul. 01, 2014
Price for the Dark Lord Manager seems to be 10,000,000,000 but listed as 1,000,000,000
Dec. 31, 2013
add crafting, seems like it would be a cool feature in this kind of game.
Dec. 28, 2013
The Undead levels seem tougher than any other.
Developer Reply
Undead are bad
Mar. 18, 2013
I can't seem to use the defend button in the second tutorial mission. it seems to not be there.
Nov. 26, 2012
This game would be flawless had you put kids in the school bus and they shot the zombies with pistols and uzis. Missed opportunities
Aug. 28, 2012
Why do I have to wait one minute for my second mission and then fight the insurance guy? Why couldn't I just fight him straight away and skip the time waiting? seems like you're shooting yourself in the foot that way.
Aug. 21, 2012
Hey, welcome to basecamp, make yourself at homeWE'RE LEAVING BASECAMP!
Aug. 18, 2012
I give this game 3/5! Its good, the gameplay seems decent enough, but it seems horribly linear. Like, I'm asked to catch certain guardians, forced to go to specific areas. That kind of thing, I'm not too fussed about if its in a tutorial, but I havent even beaten the first gym and I have a Feng and Mooky, expected to catch an elemental creature plus my starter. My team is full. I wish it was possible to catch whatever creatures I wanted and go to whichever terrain I want. Basically, I'd like more freedom to go where I want and to catch what I want. Aside from this, fine game, fine start.
Jun. 28, 2012
This game makes all the sense that other games miss! The defence thing is obviously a reference to the Metapod Harden scene in Pokemon cartoons. The ability to equip multiple armors is just good sense! Who wouldn't equip multiple armors? 3 gloves? WHAT UP 3 GLOVES!? ON MY HANDS AND FEET RIGHT NOW! For weapons, the hero is obviously quite reckless and like to smack his victims pretty harshly, constantly breaking them in the process. Its only natural to carry back up weapons. This game is genius.
Jun. 14, 2012
The purchasable gear items seems odd, a cheetah statue costs 15 notes, which gives +1 Strength and speed. A blue mouth guard costs 15 notes and only gives +1 speed but also reduces some damage. Why the choice of prices? Why isn't the Cheetah Statue more expensive? Maybe there's something I'm not taking into account, I just find the choice of prices weird regarding the Cheetah Statue.
Jun. 12, 2012
The Meteor Mace looks too much like a cookie. Fix this by making every other mace in the game look more like food and biscuits.
Jun. 06, 2012
The combat in this game is awful. Its almost luck based. Why have we no control over our characters in battle? Seriously, fix the fights, actually make them balanced or get rid of whatever randomosity it runs on and make the wait between PVP fights much shorter. You'd have a decent game. I'm sure people can tolerate bad translation if the gameplay is actually decent.
Jun. 02, 2012
Oh my god, get ride of the auto log out thing. Seriously, it is so annoying.
May. 31, 2012
15 minutes between fights, currently the best part of the game since the dialogue is pretty bad... 15 minutes is way too long.
May. 21, 2012
This game has so much content, it seems more content is added almost constantly and consistently by a wide range and vareity of developers for this game.
Canabalt is one of those games that get better with age even when they're already a great game.
this game has been in beta for more than two years?
May. 03, 2012
The game loses connection every time I open a reward crate and so I'm forced to refresh the page.. Thats really unhelpful since I don't know what I got from the crate since I already have a bunch of crap in my inventory that I apparently need to do a quest.
Apr. 28, 2012
Oh look, we found a manuscript of ancient technologies while building this warehouse. Cool, right?" "Totes, dawg.
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