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Game comments and reviews
Jan. 29, 2020
I absolutely love this game and it is one of my favorite games ever on Kong. I only have two suggestions right now. First, the curse stacking needs to exist in some form for the druid who I really enjoyed playing. Now I feel like you have to race for new offensive equipment with him, as his ability to do damage primarily with curse falls off much sooner than it should. As someone else said, it could stack but have a decay factor similar to enflame. Second, my recommendation for the amplify issue would be to have amplify in effect from the start of the fight at a very small amount, but have amplify affect itself, making the amplification greater as time goes on. I feel like this could allow for a much better opportunity for slower builds while still keeping a limit on turns. Difficulty can easily be upped by increasing the enemy's base amplify value. Currently, only delaying the amplify effect for 5 turns still doesn't allow for as many custom strategic builds. Keep up the great work!
Developer Reply
Amplify now starts on round 11. Let me know if you still think it's bad, or if this is enough.
Aug. 08, 2014
not sure if slo-mo for effect or game is lagging...
Feb. 20, 2014
so THIS is how they make pokemon gym badges!
Jun. 09, 2013
this is why you don't put all your eggs in one basket
May. 02, 2013
good game, great concept, and the ending was really cool. the only issue i have is that it crossed the fine line between being a fun but hard challenge and being too frustratingly difficult. if this could be balanced, the game would be perfect
Apr. 25, 2013
The story and design of this game are outstanding. The focus of the game isn't the gameplay at all but instead the story, more so than most other story driven games. As the story progressed and I realized I had to kill off these characters it left me with a sense of despair. When all the timeline endings came together, I was left with a sense of amazement and new hope, by which time I was completely captivated. Usually you just want to skip the dialogue in this sort of game but instead I rushed through the gameplay to get to the dialogue. Absolutely perfect game and story, unlike any I have ever seen. I can only hope there will be a sequel. Easy 5/5
Apr. 23, 2013
More upgrades or upgrading upgrades would be nice. like lv1 bomb deflect only works on the small ones, lv2 works for the ones that lock on. Enjoyably game but the music is what really sold it for me. 5/5
Apr. 12, 2013
its a shame this game cant receive more than 5 stars :) one of the best flash games ever made
Mar. 22, 2013
this is easily one of the most fun, creative, and unique puzzle games i have ever seen. this is without a doubt one of the best puzzle games i have ever played. Well done! 5/5
Jan. 13, 2013
i was going to give this game a 4/5 until i nuked the box and Nyan cat came out :) 5/5
Dec. 14, 2012
he know when you are sleeping, he knows when you are awake. and apparently he knows when you aren't doing your homework. busted!
Dec. 13, 2012
good game. i broke the game when i made an infinite water loop on level 19 :/
Dec. 10, 2012
where can i find a dorito magenet?
Nov. 27, 2012
when i opened the game the first thing i thought of was "No time to explain!"
Nov. 26, 2012
bravo. what a perfect game
Oct. 28, 2012
i dont know what the deal is but none of the in-game achievements are working. I should have collected several but i dont have any
Sep. 27, 2012
"I used to be a zombie like you, until took an arrow to the knee" lol
Aug. 27, 2012
i dont know if anyone else is having this problem but im unable to play the game. i only get a black background and music. however, my unity still works for other games
Aug. 20, 2012
lol this whole time i thought the sheep's name was chuck :P
May. 17, 2012
game is awesome and technically worthy of 5/5 but i can't because of the money dependency. the general energy costs are too high (everything should cost 5, not 10) which severely limits play time unless you spend real money.
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