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Game comments and reviews
Mar. 10, 2011
I know this is just a beta-ish thing, but the controls fell very laggy and almost prescripted at times. I feel like all air control is pretty much lost. Often times jump feels severely delayed. This is most definitely not the same feeling of player control as FPA 1 & 2
Jun. 28, 2010
There is a slight bug where if you get multiple balls and do not keep them all in play you can not get the ballkeeper achievement.
Apr. 28, 2010
Very interesting idea. Comical at the very least.
Apr. 01, 2010
Originally a 4/5. then I ran into levels with multipule solutions and it did not take the solution I created, even though it was correct. Now a 2/5. Fix the game and I will fix my rating.
Aug. 19, 2009
7:29, 49 deaths, 1st try. As for beating stage 27, look at the title and think about it.
Jul. 31, 2009
I think you have a really cool Idea, but it is going to be extremely annoying if it catch on. 5/5 for being unique, but only 2/5 because I dont want a million of this type of game out there.
Jul. 05, 2009
Developer did not even follow his own advice, 3/5.
Jun. 12, 2009
Last level makes this a 1/5, else a 4/5
May. 18, 2009
23 days, longest jump 7235, great game 5/5
May. 04, 2009
Love the game, but may I suggest a scoring system based on the type and number of projectiles used to crush a castle. It would add a large sense of replayablity to the game and could add a hard badge.
Apr. 07, 2009
I lawled 5/5
Mar. 15, 2009
Love playing this game right before I go to bed. Such a wonderful game.
Feb. 11, 2009
Funny little game. Enjoyed it very much. 5/5
Feb. 10, 2009
Very cool game, just a touch confusing though.
Feb. 09, 2009
game is extremely fun. Ideas for future development: More upgrades More tricks Allow me to control when the thrusters fire.
Jan. 31, 2009
Excellent beta, can not wait for the real thing.
Dec. 19, 2008
needs an achievement.
Oct. 10, 2008
needs a mute, over all good game.
Sep. 30, 2008
YATD (yet another tower defense) OK, the first one was really awesome, all other ones have really sucked and have been rip-offs. The frist one was great because there was nothing of its kind, now the same game and idea has been repackaged to the point where it has lost its coolness. If you are going to copy a game at least add something new. Look at Onslaught, really it is YATD, but they add the whole combos thing and continuous play, that was really cool. Original ideas people, get some.
Sep. 29, 2008
really cool game. Would like to see this expanded out to a whole game, not just an example. 5/5 Bonus points to anybody that can get all the endings with out rewinding.
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