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Game comments and reviews
Jun. 16, 2016
I have a few suggestions. Maybe a dodge stat. The more full the bar, the higher chance of a dodge. The more you get hit, the more it depletes. Also, when it's leveled up, your dodge chance gets higher as well as the bar gaining more capacity. A base 35% dodge chance when it's full at level one, and 0% at empty.
Oct. 29, 2015
This game is amazing, it has an idle element to it that, while basic, topples games that focus on idle gameplay entirely. It's minigames are EACH playable for hours on end (For me atleast, but I am entertained by a cardboard box), and the fight section has a certain charm to it. You still contribute to the fighting, while not doing it all yourself. I also love all the little odds and ends, such as the coupons or the mushroom that allows for a random rewards system. The house section is also very nice, how it allows for bonus XP and money. Very great game, I gave it a 5/5. Love it.
Oct. 03, 2015
Huh. This is the first time in a while that it took me 13 ninjas and 3 catapults to break bubble wrap.
Aug. 16, 2015
Great game. I love all of the ones you have ever made.
During climbing training, I passed through the mountain and ended up going left, the game then acted as if I failed. WAT.
Jul. 24, 2015
Why not just BUY a new hat instead of dying several times and trying to kill a mammoth?
May. 09, 2015
We don't see where he gets all those 1-ups, or power-ups, and assuming that the levels we play are the only levels mario experiences... Hacks and cheats everywhere!
Developer Reply
yeah he's using GameShark
"We are surrounded and outnumbered! What do we do?" "Eat the rice!"
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