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Game comments and reviews
Mar. 02, 2014
Why do I have to reload the game in order to play once my connection is dropp
Feb. 09, 2014
Level cap is lovely and all but is pointless without level balancing.
Jan. 27, 2014
Team Leveling system is non-existent. Why am I starting out against 3 50+ level people with 3 5 level people on my team?
Developer Reply
It's still in Beta .. I am working on that ;)
Sep. 30, 2013
Some serious issues with this game: 1): How do I get hurt by multiple hits at the same time? Generally when you're flashing, it means you have a small window of invulnerability. Kinda helps to see what you're doing when you screw up. 2): When using the jetpack, I should not probably be smashed into the wall right when getting to my stop. 3): Collision Boxes...
Dec. 06, 2011
How is it that a high-end computer with GameBooster on, cannot run this game smoothly enough so it is playable? Because it is ****ty programming, that's why. There is no excuse. Even on the lowest setting it manages to lag out every second. Dear God.
May. 28, 2011
Please. Don't spam crap games. We get enough of them.
May. 26, 2011
THIS GAME IS PATHETIC. Slight movements and being rattled slightly shouldn't kill the civilians. The problem with reality in games is that it makes them suck if you have too much. This game is one example. Redo. Why are there even badges...
Mar. 18, 2011
You got issues. The collisions need a lot of work. The upgrading is slow compared to the difficulty increase. And it just doesn't change that much. Spawn more enemies is all I see in change from level to level. Oh, my bad. You changed the color of a rocket. Well that goes towards something, doesn't it?
Dec. 20, 2010
Seriously rethink this game. Quite bs and really not worth anyone's time.
Nov. 20, 2010
Inconsistency = fail. 0/5
Nov. 11, 2010
A 3d flash game that doesn't lag: Good Job. However there is much more that can be added to this game like what other popular racing games have. Common ideas would be weapons and power ups. Custom track is also cool, just not for my concern.
Oct. 26, 2010
Very buggy. motion will stick and won't respond to space key.
Oct. 05, 2010
BIG PROBLEM. The boss projectiles, the blue furry ball, has a serious issue with the hitbox. It is easily ten pixels on my screen away when it hits my ship. Seriously needs a fix.
Aug. 24, 2010
You can only finish this game with the most random things happening by chance. Horrible game to play. Not worth anyone's time.
Actually make a playable game please.
Jul. 31, 2010
Constant disconnection == fail. 1/5 til it's fixed. + for agreement.
Jul. 21, 2010
Crappy controls and no mute. 1/5
Jul. 20, 2010
Save doesn't work. 1/5. Why can't we go lower?
Jul. 03, 2010
Getting juggled when hit is quite bs, seeing already as you have a slow recharge on the swing. Not worth playing.
WOW! If you're gonna make a game that involves timing, don't make it realize you hit the button long ago. How did this $hitty game get any recognition?
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